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* Add Mushrooms to Generator and fixed up the roofed forest (#5134)12xx122021-03-051-0/+6
| | | | | | | * added generator for mushrooms and aded them to the biomes * removed unused variable * added nEwlY uDocUmEnTeD aPi sYmbOls...
* Deleted BiomeDef.h and ChunkDef.h from Globals.h (#4885)KingCol132020-09-251-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Removed BiomeDef.h * Removed ChunkDef.h from Globals.h * Added to CONTRIBUTORS. * Re-added empty last line to Globals.h * Included stddef and StringUtils in BiomeDef.h * Fixed build tools compiling. It compiles, but at what cost? * Added include to src/Generating/Trees.h * Include added in ChunkGeneratorThread.h * Moved rearranged includes in LineBlockTracer.cpp * Re-arrange headers in ChunkInterface.cpp * Included ChunkDef.h in Path.h * Included ChunkDef.h in NBTChunkSerializer.h * Rearranged included and added required includes to headers. * Removed unnecessary included in StringUtils.h.
* update commentmBornand2020-08-051-1/+1
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* error in comment endmBornand2020-08-051-1/+1
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* add Large conifersmBornand2020-08-051-5/+17
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* Improved large jungle and acacia tree generation (#4413)NiLSPACE2019-12-221-34/+37
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* Separated chunk generator from world / plugin interfaces.Mattes D2019-09-061-8/+0
| | | | The generator now only takes care of servicing synchronous "GetChunk(X, Y)" and "GetBiomes(X, Y)" requests.
* Remove double includes part 2 (#3890)peterbell102017-08-031-1/+0
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* Unified the doxy-comment format.Mattes D2015-07-311-19/+19
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* Added documentation for GetLargeTreeAdjustmentSamuel Barney2015-07-171-0/+1
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* Sapling Growth UpdateSamuel Barney2015-07-131-2/+4
| | | | | | | | | * Growth has been slowed down * Saplings do not grow if they do not have enough space to grow * Saplings do not grow unless the light level is 9 or above * Dark Oak doesn't grow unless it is in a 2x2 Jungle Trees now will grow into a large tree when 2x2 saplings are used.
* Merge pull request #1594 from mc-server/LargeOakTreeMattes D2014-11-201-0/+6
|\ | | | | Large Oak Tree
| * First implementation for the LargeOakTreeSTRWarrior2014-11-131-0/+6
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* | Moved all Noise-related files into a separate folder.Mattes D2014-11-181-1/+1
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* Added proper trees and height for SwamplandM biomeSTRWarrior2014-08-021-0/+2
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* Fixed style: spaces after commas.madmaxoft2014-07-191-1/+1
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* Add BlockNewLeaves.h and rename Darkoac to DarkoakHowaner2014-02-191-2/+2
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* Add new Trees (without Generator)Howaner2014-02-191-0/+6
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* Added function to create Tall Birch tree in BirchTreeForest biomesMike Hunsinger2013-12-291-0/+3
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* Moved source to srcAlexander Harkness2013-11-241-0/+93