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* PieceGenerator can connect two connectors of the same type.madmaxoft2014-03-092-60/+338
| | | | Also added extensive debugging output and a test.
* Added the first skeleton code for PieceGenerator.madmaxoft2014-03-092-0/+545
| | | | This is a WIP and won't work / isn't used at all.
* WarningsTycho2014-03-072-1/+3
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* Merge pull request #738 from xdot/masterMattes D2014-03-021-3/+3
|\ | | | | Refactored global block property arrays
| * g_BlockXXX => cBlockInfo::XXXandrew2014-03-011-3/+3
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* | ChunkDesc warns about StructureGen's deprecation.madmaxoft2014-03-011-0/+2
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* | Unified StructureGens and FinisherGens.madmaxoft2014-03-0110-163/+128
|/ | | | Now they are all Finishers. Fixes #398.
* Merge pull request #669 from xdot/masterTiger Wang2014-02-241-9/+0
|\ | | | | Implementation of in-game maps :D
| * Thread safe cMap managerandrew2014-02-201-9/+0
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* | Add BlockNewLeaves.h and rename Darkoac to DarkoakHowaner2014-02-192-3/+3
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* | Add new Trees (without Generator)Howaner2014-02-192-0/+24
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* Fixed compile and some warnings in MSVSTiger Wang2014-02-091-9/+0
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* Fogot to save BiogenTycho2014-02-031-4/+4
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* Fixed Compile errorsTycho2014-02-031-1/+1
| | | | c++11 introduces scoped enums, so the code didn't fail in clang
* Increased Type safety of BiomesTycho2014-02-033-8/+8
| | | | | Changed a number of funcictions from using integers to store biomes to using EMCSBiome Note that switching from an int to an Enum is a non-breaking chang to the lua bindings
* Merge branch 'master' into GeneratingBenchmark2Tycho2014-02-012-17/+48
|\ | | | | | | | | Conflicts: src/World.h
| * Added cChunkDest::UpdateHeightmap()madmaxoft2014-01-312-17/+48
| | | | | | | | This function is necessary for plugins manipulating the generated chunks, they need to update the heightmap before it is passed back to the generator.
* | Merge branch 'master' into GeneratingBenchmark2Tycho2014-01-261-1/+8
|\| | | | | | | | | | | Conflicts: src/Blocks/BlockRail.h src/World.h
| * Merge pull request #575 from worktycho/GeneratingBenchmarkMattes D2014-01-251-0/+2
| |\ | | | | | | More Interfaces to decouple Generator from the rest of the code
| * | Mob bugfixesTiger Wang2014-01-251-0/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Mobs no longer require constant line-of-sight to a player to remain aggravated * Fixed an ASSERT * Fixed mobs jumping * Fixed Idle state not properly using AI + Added FILE_IO_PREFIX to favicon loading + Implemented #563
| * | Fixed a generator bugTiger Wang2014-01-251-1/+6
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* | | dded dependecy on Blocks to GeneratorTycho2014-01-251-1/+1
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* | Merge branch 'master' into GeneratingBenchmarkTycho2014-01-203-3/+150
|\| | | | | | | this merge is necessary,
| * Alpha-sorted the finishers.madmaxoft2014-01-181-4/+4
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| * Merged branch 'NetherFinish'.madmaxoft2014-01-183-3/+150
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| | * Fixed errors.STRWarrior2014-01-182-2/+2
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| | * Renamed cFinishGenNetherSprinkleFoliage to cFinishGenNetherClumpFoliage. Fixed typo'sSTRWarrior2014-01-183-10/+10
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| | * Some tweaks.STRWarrior2014-01-181-5/+18
| | | | | | | | | | | | | | | Everything generates more often. Fire can only spawn on ForeverBurning blocks.
| | * Fixed bug where only brown mushrooms would spawn.STRWarrior2014-01-181-3/+3
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| | * It now actualy works.STRWarrior2014-01-181-20/+42
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| | * First attempt at creating a clumb version NetherFinisher.STRWarrior2014-01-172-22/+63
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| | * Added cFinishGenNetherSprinkleFoliage.STRWarrior2014-01-103-2/+73
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* | | Added Inifile and OSSupport LinkingTycho2014-01-191-0/+2
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* | Decoupled cChunkGenerator from cWorld and cRoot.madmaxoft2014-01-108-49/+87
| | | | | | | | Now the chunk generator can be used by other projects without depending on the two hugest structures in MCS.
* | Fixed generator adding values to ini file.madmaxoft2014-01-102-1/+3
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* | Merge pull request #520 from mc-server/SoulSandMattes D2014-01-102-1/+17
|\| | | | | NetherGen: Now generates SoulSand.
| * Fixed recurring pattern.STRWarrior2014-01-101-1/+1
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| * Fixed chunk borders.STRWarrior2014-01-091-3/+3
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| * Speed-up. I got about 40 extra ch/sSTRWarrior2014-01-081-9/+14
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| * WormNestCaves now remove soul sand.STRWarrior2014-01-081-0/+1
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| * NetherGen: Now generates SoulSand.STRWarrior2014-01-081-1/+11
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* | Composition generator creating moved to a separate function.madmaxoft2014-01-092-61/+83
| | | | | | | | Also it forces the defaults into the INI file.
* | Height generator creating moved info HeiGen.cpp.madmaxoft2014-01-093-54/+82
|/ | | | The generator also explicitly sets the default back into the INI file.
* More MSVC warning fixes.madmaxoft2014-01-071-1/+1
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* Fixed a few MSVC warnings.madmaxoft2014-01-073-6/+7
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* Added function to create Tall Birch tree in BirchTreeForest biomesMike Hunsinger2013-12-292-3/+49
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* Simplefied Extreme Hills M pattern select.STRWarrior2013-12-261-11/+3
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* Extreme Hills M biomes now generate gravel, stone and grass patterns.STRWarrior2013-12-251-2/+10
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* Changed tbGravel. Vanilla has 3 layers of gravel and then stone.STRWarrior2013-12-251-3/+3
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* Normal extreme hills (plus) now generate a stone/grass pattern.STRWarrior2013-12-251-2/+20
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* Re-added empty line.STRWarrior2013-12-251-0/+1
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* This generates gravel in Extreme Hills M biomes.STRWarrior2013-12-252-3/+20
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* Merge branch 'master' into cmakeTycho Bickerstaff2013-12-209-19/+23
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| * Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT).madmaxoft2013-12-209-19/+23
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* | moved generating to globsTycho Bickerstaff2013-12-111-1/+5
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* | more cmakeTycho Bickerstaff2013-12-101-0/+7
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* moved deafult action into deafult clause at src/Generating/DistortedHeightmap.cpp line 741Tycho Bickerstaff2013-12-081-2/+4
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* reordered initalisation order at src/Generating/Cave.h line 73Tycho Bickerstaff2013-12-081-2/+2
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* fixed warnings in src/Generating/BioGen.cppTycho Bickerstaff2013-12-081-1/+1
| | | | | | removed unused variable at src/Generating/BioGen.cpp line 379 and added default fallthrough clause to switch at src/Generating/BioGen.cpp line 725
* Moved bindings-related to a Bindings subfolder.madmaxoft2013-12-081-1/+1
| | | | Ref.: #407
* Added floor pattern for MegaTaiga biomes.madmaxoft2013-11-301-1/+10
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* Implemented mesa biomes in DistortedHeightmap CompoGen.madmaxoft2013-11-293-21/+106
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* Fixed CheckerboardBiomeGen in negative coords.madmaxoft2013-11-291-2/+3
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* DistortedHeightmap: Improved speed, prepared for mesa biomes.madmaxoft2013-11-292-157/+424
| | | | This generates the rainbow-mesa as seen on the first mesa screenshot in the forum.
* Trees will generate in the new biomes.madmaxoft2013-11-282-14/+101
| | | | Only the generic trees, the special variants haven't yet been implemented.
* Added new biomes to old composition generator.madmaxoft2013-11-283-0/+141
| | | | Mostly placeholders only, true per-biome characteristics still need to be implemented. This is only to test the new biome generators.
* Added new biomes to old height generators.madmaxoft2013-11-284-39/+179
| | | | Now Biomal and DistortedHeight generators will work with new biomes.
* Moved BiomeGen creation from INI file data to BioGen.cpp.madmaxoft2013-11-283-48/+74
| | | | This way it can be shared between MCServer and BiomeVisualiser.
* BiomeVisualiser: Added the TwoLevel biome generator.madmaxoft2013-11-282-0/+229
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* Voronoi-related biomegens use the new cVoronoiMap class.madmaxoft2013-11-272-53/+28
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* Fixed the remaining derpsAlexander Harkness2013-11-278-8/+8
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* Hopefully fixed last of the Linux compile errorsTiger Wang2013-11-262-2/+2
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* Further attempts to fix compileTiger Wang2013-11-258-8/+8
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* Attempt to fix compilationTiger Wang2013-11-248-8/+8
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* Merge remote-tracking branch 'origin/master' into foldermove2Alexander Harkness2013-11-247-196/+190
| | | | | Conflicts: GNUmakefile
* Moved source to srcAlexander Harkness2013-11-2430-0/+11358