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* Changed i variable to jSTRWarrior2014-10-161-3/+10
| | | | The server wasn't going over all the items before.
* The code now prevents conflicting enchantments.STRWarrior2014-10-151-0/+1
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* Adding enchantments directly instead of first getting the name of it.STRWarrior2014-10-151-1/+1
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* Renamed the counter to 'j'STRWarrior2014-10-151-1/+1
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* Returned cFastRandom and cEnchantment:GetRandomEnchantmentFromVector to beforeSTRWarrior2014-10-151-1/+1
| | | | Added cEnchantment:GenerateEnchantmentFromVector that allows to get the same enchantments over and over.
* Enchanted books generate in MineShafts chestsSTRWarrior2014-10-151-1/+14
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* Merge branch 'master' into InventoryHowaner2014-07-261-0/+33
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| * Added RemoveItem() function to the player inventory.Howaner2014-07-181-0/+33
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* | Items should first added to the first slot, not the latest.Howaner2014-07-181-3/+3
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* Nullify deleted pointers.archshift2014-06-191-0/+1
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* Changed inheritance a bitTiger Wang2014-02-121-0/+7
| | | | * cBlockEntityWithItems now inherits from cBlockEntityWindowOwner
* Removed obsoleted functionsTiger Wang2014-01-161-4/+4
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* Fixed signedness warning in cItemGrid.madmaxoft2013-12-221-3/+3
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* Moved source to srcAlexander Harkness2013-11-241-0/+665