Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | ItemHandler initialisation is a constant expression (#5344) | x12xx12x | 2021-12-02 | 1 | -7/+4 |
* | Move item placement into item handlers (#5184) | Tiger Wang | 2021-05-05 | 1 | -22/+38 |
* | Beds: derestrict clicking block face (#4863) | Tiger Wang | 2020-09-13 | 1 | -20/+8 |
* | Vector3 in Handlers (#4680) | Mattes D | 2020-04-21 | 1 | -16/+25 |
* | Add mixins for blocks that rotate based on player yaw at placement | Alexander Harkness | 2020-04-10 | 1 | -1/+1 |
* | Bulk clearing of whitespace | LogicParrot | 2016-02-05 | 1 | -1/+1 |
* | Refactored block placement workflow. | Mattes D | 2015-06-21 | 1 | -9/+6 |
* | Refactored all player block placing to go through hooks. | Mattes D | 2014-12-24 | 1 | -11/+17 |
* | Basic style fixes. | madmaxoft | 2014-07-17 | 1 | -1/+1 |
* | Improved Type safety of eBlockFace | Tycho | 2014-02-04 | 1 | -1/+1 |
* | Removed internal cEntity::GetRot() usage. | madmaxoft | 2014-01-17 | 1 | -1/+1 |
* | Removed obsoleted functions | Tiger Wang | 2014-01-16 | 1 | -1/+1 |
* | Moved source to src | Alexander Harkness | 2013-11-24 | 1 | -0/+56 |