Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | ItemHandler initialisation is a constant expression (#5344) | x12xx12x | 2021-12-02 | 1 | -10/+3 |
* | Move item placement into item handlers (#5184) | Tiger Wang | 2021-05-05 | 1 | -24/+12 |
* | BlockHandler initialisation is a constant expression (#4891) | Tiger Wang | 2020-09-20 | 1 | -1/+1 |
* | Vector3 in Handlers (#4680) | Mattes D | 2020-04-21 | 1 | -11/+18 |
* | Using Super. | Mattes D | 2020-04-16 | 1 | -2/+3 |
* | Pulled the BlockID and BlockInfo headers from Globals.h. (#4591) | Mattes D | 2020-04-03 | 1 | -0/+1 |
* | Item durability loss now depends on the item used. (#4123) | Alexander Harkness | 2018-01-05 | 1 | -12/+0 |
* | BigFlower fixes (#3826) | peterbell10 | 2017-07-07 | 1 | -5/+18 |
* | Fixed placing of double tall flowers and an inconsistency with vanilla (#3541) | Jacob | 2017-01-19 | 1 | -2/+1 |
* | Refactored block placement workflow. | Mattes D | 2015-06-21 | 1 | -8/+7 |
* | Refactored all player block placing to go through hooks. | Mattes D | 2014-12-24 | 1 | -0/+56 |