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path: root/src/Items/ItemBoat.h (unfollow)
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2022-04-20Valid Height is now checked by vector.x12xx12x1-1/+1
2021-12-02ItemHandler initialisation is a constant expression (#5344)x12xx12x1-6/+3
2020-05-08Use Vector3 for cLineBlockTracer and cBlockTracer (#4715)mBornand1-2/+2
2020-04-21Vector3 in Handlers (#4680)Mattes D1-20/+22
2020-04-16Using Super.Mattes D1-4/+5
2020-03-05Don't spawn boats in groundMat1-1/+1
2020-03-01Boats can be spawned on landMat1-7/+0
2018-01-05Item durability loss now depends on the item used. (#4123)Alexander Harkness1-11/+0
2017-09-07Changed some int parameters to vector parameters (#3937)Bond-0091-1/+1
2017-08-07Changed entity ownership model to use smart pointersTiger Wang1-4/+1
2017-05-24Exported boatLukas Pioch1-1/+1
2017-05-11Tracer replacement (#3704)Mattes D1-1/+1
2017-05-08Added missing checks for Initialize function and updated APIDocLukas Pioch1-1/+6
2017-03-17Boat spawned, remove it from player's handLukas Pioch1-0/+6
2016-08-19Fixed implicit rounding warnings.Mattes D1-5/+8
2016-07-18Fixes for boat entities (#3265)beeduck1-1/+16
2016-02-05Bulk clearing of whitespaceLogicParrot1-8/+8
2015-04-14Placing a fluid from bucket calls plugin hooks.Mattes D1-2/+5
2014-06-08Fixed deadlock when moving players to other worlds.Mattes D1-1/+1
2014-04-02Fixed boat placement code.madmaxoft1-9/+17
2014-02-10Added additional parenthasiesworktycho1-2/+1
2014-02-10Fixed stupid mistax in conditionalworktycho1-2/+1
2014-02-10Maybe fixed boat placingtonibm191-1/+1
2014-02-04Improved Type safety of eBlockFaceTycho1-2/+2
2013-12-16Boats spawn on top of a block. not between 4 blocks.STRWarrior1-1/+1
2013-12-16Using suggestions for Boat placing.STRWarrior1-1/+1
2013-12-16You can spawn boats on water.STRWarrior1-7/+32
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-09-08Initial boat supportTiger Wang1-0/+54