Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Fixed deadlock when moving players to other worlds. | Mattes D | 2014-06-08 | 1 | -1/+1 |
| | | | | Fixes #1039, fixes #851 | ||||
* | Fixed boat placement code. | madmaxoft | 2014-04-02 | 1 | -9/+17 |
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* | Added additional parenthasies | worktycho | 2014-02-10 | 1 | -2/+1 |
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* | Merge branch 'master' into boatsFix | Tycho | 2014-02-10 | 1 | -0/+1 |
|\ | | | | | | | | | Conflicts: src/Items/ItemBoat.h | ||||
| * | Maybe fixed boat placing | tonibm19 | 2014-02-10 | 1 | -1/+1 |
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* | | Fixed stupid mistax in conditional | worktycho | 2014-02-10 | 1 | -2/+1 |
|/ | | | boats can't be placed if the face is not block_face_none and not block_face_YM, not if it is only not one. | ||||
* | Improved Type safety of eBlockFace | Tycho | 2014-02-04 | 1 | -2/+2 |
| | | | | May Fix #640 | ||||
* | Boats spawn on top of a block. not between 4 blocks. | STRWarrior | 2013-12-16 | 1 | -1/+1 |
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* | Using suggestions for Boat placing. | STRWarrior | 2013-12-16 | 1 | -1/+1 |
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* | You can spawn boats on water. | STRWarrior | 2013-12-16 | 1 | -7/+32 |
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* | Moved source to src | Alexander Harkness | 2013-11-24 | 1 | -0/+54 |