Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Item durability loss now depends on the item used. (#4123) | Alexander Harkness | 2018-01-05 | 1 | -13/+1 |
| | | | | | | | Armour durability also no longer changes when it is used to break blocks or attack mobs. Fixes #4119 | ||||
* | Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors (#3959) | Lane Kolbly | 2017-09-19 | 1 | -3/+1 |
| | | | | | | | | | | | | | | | | | | * Made BroadcastSoundEffect take vector parameters. * Added docs for new vectored methods * Removed old code * Fixed lua warnings * Made old BroadcastSoundEffect not an override. * m_Block to m_BlockPos, used Vector3d constructor where prettier. * a_Block to a_BlockPos * Changed thunderbolt a_Block to a_BlockPos | ||||
* | Removed UTF-8 BOM (#4033) | Lukas Pioch | 2017-09-19 | 1 | -1/+1 |
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* | Fix use after move in cItemBowHandler::OnItemShoot | peterbell10 | 2017-08-24 | 1 | -4/+3 |
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* | Changed entity ownership model to use smart pointers | Tiger Wang | 2017-08-07 | 1 | -8/+3 |
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* | Updated sounds and effect IDs (#3422) | mathiascode | 2017-02-15 | 1 | -1/+1 |
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* | Bulk clearing of whitespace | LogicParrot | 2016-02-05 | 1 | -7/+7 |
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* | Made -Weverything an error. | tycho | 2015-05-24 | 1 | -2/+9 |
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* | Placing a fluid from bucket calls plugin hooks. | Mattes D | 2015-04-14 | 1 | -1/+6 |
| | | | | Ref.: #1857. | ||||
* | En masse NULL -> nullptr replace | Tiger Wang | 2014-10-23 | 1 | -4/+4 |
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* | Fixes | Jaume Aloy | 2014-08-19 | 1 | -1/+1 |
| | | | | | | | | - Changed m_TicksLeftBurning > 0 for IsOnFire() - Tried to do the changes in BlockHandler.cpp - Removed m_Creator in ArrowEntity - Added m_Enchantments in ProjectileEntity CreatorData - Added blank lines between functions | ||||
* | Added some Enchantments | Jaume Aloy | 2014-08-19 | 1 | -1/+11 |
| | | | | | | - Bow enchantments: Infinity, Flame and Power - Sword and tools enchantments: Fire Aspect, Bane of Arthropods, Smite, Sharpness | ||||
* | Changed arrow comment. | Howaner | 2014-08-04 | 1 | -1/+1 |
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* | Added arrow consuming on shooting | Howaner | 2014-08-04 | 1 | -0/+10 |
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* | Changed BroadcastSoundEffect function to take floating pos. | Howaner | 2014-07-13 | 1 | -1/+1 |
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* | Fixed bow charge | Tiger Wang | 2014-07-09 | 1 | -11/+2 |
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* | Merge branch 'master' into Bow | Howaner | 2014-06-26 | 1 | -0/+1 |
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| * | Nullify deleted pointers. | archshift | 2014-06-19 | 1 | -0/+1 |
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* | | Split Broadcast Sound Effect function call in multiple lines. | Howaner | 2014-06-16 | 1 | -1/+8 |
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* | | This isn't needed | Howaner | 2014-06-16 | 1 | -1/+0 |
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* | | Fix bow sound and creative arrow pickup. | Howaner | 2014-06-16 | 1 | -9/+8 |
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* | Fixed deadlock when moving players to other worlds. | Mattes D | 2014-06-08 | 1 | -1/+1 |
| | | | | Fixes #1039, fixes #851 | ||||
* | Fixed projectile source filenames, indentations | archshift | 2014-04-28 | 1 | -1/+1 |
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* | Moved cArrowEntity out of ProjectileEntity.h | archshift | 2014-04-27 | 1 | -1/+1 |
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* | Improved Type safety of eBlockFace | Tycho | 2014-02-04 | 1 | -2/+2 |
| | | | | May Fix #640 | ||||
* | Moved source to src | Alexander Harkness | 2013-11-24 | 1 | -0/+87 |