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2013-12-17Renamed Pos to m_Pos.STRWarrior1-3/+3
2013-12-17Using Recommendations.STRWarrior1-10/+23
2013-12-17Made buckets work when the player does not 'look' at a block. This fixes #265STRWarrior1-32/+53
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-07-29Changed everyting to Unix line endings.Alexander Harkness1-160/+160
2013-07-03Empty buckets replace fluid buckets on use and vice versa (patch contributed by Mgueydan)madmaxoft1-3/+3
2013-05-24Refactored cInventory to use cItemGrid for the actual Storagemadmaxoft@gmail.com1-8/+4
2013-05-19Inventory code cleanup, players can now see each other's armormadmaxoft@gmail.com1-7/+7
2013-01-27Added the HOOK_BLOCK_TO_PICKUPS hook that fires when a block is dug up and should be converted to pickups.madmaxoft@gmail.com1-1/+1
2013-01-12Merged branch "branches/hooks" into "trunk".madmaxoft@gmail.com1-6/+6
2012-10-18Fixed a few bugs in fluid placement - fluid into other fluid, fluid into washable blocks.madmaxoft@gmail.com1-69/+139
2012-10-14Fixed the bucket handling code trying to simulate at the wrong coords (client sends all coords as -1 to signify "item use")madmaxoft@gmail.com1-12/+12
2012-09-29Unified folder name-casingmadmaxoft@gmail.com1-0/+0
2012-09-24Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com1-2/+3
2012-08-17Fixed an assert in bucket placementmadmaxoft@gmail.com1-19/+34
2012-07-17Fixed incompatibility to apples c++ compiler...lapayo94@gmail.com1-5/+8
2012-07-16Some code improvementslapayo94@gmail.com1-1/+1
2012-07-15A new Block handling system :olapayo94@gmail.com1-0/+75