Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Item durability loss now depends on the item used. (#4123) | Alexander Harkness | 2018-01-05 | 1 | -12/+0 |
| | | | | | | | Armour durability also no longer changes when it is used to break blocks or attack mobs. Fixes #4119 | ||||
* | cBlockHandler: take player by ref | peterbell10 | 2017-08-01 | 1 | -1/+1 |
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* | BigFlower fixes (#3826) | peterbell10 | 2017-07-07 | 1 | -9/+3 |
| | | | | | | | * BigFlowers fixes * Correct upper part meta * Documented parameters to DoesIgnoreBuildCollision | ||||
* | Fixed double chests (#3741) | peterbell10 | 2017-06-03 | 1 | -1/+1 |
| | | | | | Normal and trapped chests next to each other don't open a double chest window. Slot changes in the secondary chest are broadcast. Placing a chest in +x of another updates the original chest's metadata. | ||||
* | Updated sounds and effect IDs (#3422) | mathiascode | 2017-02-15 | 1 | -14/+0 |
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* | Bulk clearing of whitespace | LogicParrot | 2016-02-05 | 1 | -3/+3 |
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* | Refactored block placement workflow. | Mattes D | 2015-06-21 | 1 | -26/+49 |
| | | | | Multi-blocks can now use the default OnPlayerPlaced() callback in cItemHandler. | ||||
* | CheckBasicStyle: checks spaces around * and &. | Mattes D | 2015-05-09 | 1 | -1/+1 |
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* | Refactored all player block placing to go through hooks. | Mattes D | 2014-12-24 | 1 | -0/+167 |
Fixes #1618. |