index
:
anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
serverTick
spawning
threading
A lightweight, fast and extensible game server for Minecraft
mirror
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
Items
/
ItemFishingRod.h
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
Add player statistics to API (#5193)
nshah25
2021-05-03
1
-3
/
+3
*
Warnings improvements
Tiger Wang
2020-12-18
1
-2
/
+2
*
Enchanting table shows detail on hover. Enchanting is deterministic. (#4937)
KingCol13
2020-10-01
1
-3
/
+3
*
Add Statistics and Achievements for newer Network standards
12xx12
2020-08-19
1
-3
/
+3
*
Replaced cpp14::make_unique<> with std::make_unique<>.
Mattes D
2020-08-01
1
-1
/
+1
*
Vector3 in Handlers (#4680)
Mattes D
2020-04-21
1
-161
/
+209
*
Using Super.
Mattes D
2020-04-16
1
-4
/
+5
*
Removed extended ASCII, and added a check against it. (#4642)
Mattes D
2020-04-12
1
-2
/
+2
*
Fix typo in fish meta
Mat
2020-03-22
1
-1
/
+1
*
Don't enchant an already enchanted book
Mat
2020-03-22
1
-1
/
+1
*
Stabilise MoveToWorld (#4004)
Mat
2020-03-05
1
-1
/
+1
*
Refactored more of Entities and BlockEntities to use Vector3. (#4403)
Mattes D
2019-09-29
1
-4
/
+4
*
Damage fishing rod when catching the hook on a block, then reeling it in (#4151)
Bond-009
2018-02-11
1
-0
/
+8
*
Improved fishing rewards (#4120)
Bond-009
2018-01-05
1
-33
/
+49
*
Item durability loss now depends on the item used. (#4123)
Alexander Harkness
2018-01-05
1
-12
/
+0
*
Replace ItemCallbacks with lambdas (#3993)
peterbell10
2017-09-11
1
-37
/
+15
*
Revert "Replace ItemCallbacks with lambdas (#3948)"
LogicParrot
2017-09-02
1
-15
/
+37
*
Replace ItemCallbacks with lambdas (#3948)
peterbell10
2017-09-01
1
-37
/
+15
*
Changed entity ownership model to use smart pointers
Tiger Wang
2017-08-07
1
-5
/
+4
*
Removed unneeded includes (#3902)
Lukas Pioch
2017-08-06
1
-1
/
+0
*
FastRandom rewrite (#3754)
peterbell10
2017-06-13
1
-7
/
+9
*
Added missing checks for Initialize function and updated APIDoc
Lukas Pioch
2017-05-08
1
-1
/
+6
*
Changed fish launching mechanism (#3520)
Alex
2017-02-20
1
-2
/
+8
*
Bulk clearing of whitespace
LogicParrot
2016-02-05
1
-1
/
+1
*
Silenced and fixed many warning messages across multiple files.
Samuel Barney
2015-07-29
1
-9
/
+9
*
Placing a fluid from bucket calls plugin hooks.
Mattes D
2015-04-14
1
-2
/
+7
*
Fixed tabs used for alignment.
madmaxoft
2014-07-17
1
-1
/
+1
*
Basic style fixes.
madmaxoft
2014-07-17
1
-1
/
+1
*
Normalized comments.
madmaxoft
2014-07-17
1
-7
/
+20
*
Fixed deadlock when moving players to other worlds.
Mattes D
2014-06-08
1
-1
/
+1
*
Cleaned up cPlayer::UpdateMovementStats; Wither achievements
andrew
2014-05-20
1
-0
/
+6
*
Fixed Clang warnings in itemhandlers.
madmaxoft
2014-04-04
1
-2
/
+2
*
Improved Type safety of eBlockFace
Tycho
2014-02-04
1
-2
/
+2
*
Implented OnPlayerFishing and OnPlayerFished.
STRWarrior
2013-12-30
1
-1
/
+7
*
You are now able to sweep mobs to your position using fishing rods.
STRWarrior
2013-12-25
1
-26
/
+64
*
Made the lure enchantment work.
STRWarrior
2013-12-22
1
-1
/
+1
*
Countdown time is between 100 and 900 ticks.
STRWarrior
2013-12-22
1
-1
/
+1
*
Using regular assignments.
STRWarrior
2013-12-21
1
-6
/
+6
*
Once again better Y direction for the items given when fishing.
STRWarrior
2013-12-21
1
-2
/
+2
*
You are now able to get different items from fishing.
STRWarrior
2013-12-21
1
-2
/
+108
*
Fixed bug where you could pickup the floater only to get one spawned instantly or the other way around.
STRWarrior
2013-12-21
1
-0
/
+5
*
Increased the range an Floater can shoot to.
STRWarrior
2013-12-20
1
-1
/
+1
*
Fish now actualy jumps to the player instead of a few block bellow them.
STRWarrior
2013-12-20
1
-1
/
+1
*
You can get fish from fishing :D. Only one type of fish though.
STRWarrior
2013-12-19
1
-12
/
+27
*
Implented cItemFishingRodHandler.
STRWarrior
2013-12-19
1
-0
/
+63