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path: root/src/Items/ItemItemFrame.h (follow)
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* Unify entity spawn packet sendingTiger Wang2020-05-011-2/+2
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* Vector3 in Handlers (#4680)Mattes D2020-04-211-26/+34
| | | Refactored all cBlockHandler and cItemHandler descendants to use Vector3.
* Refactored more of Entities and BlockEntities to use Vector3. (#4403)Mattes D2019-09-291-1/+1
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* Force all headers other than "Globals.h" to be included with relative paths (#4269)peterbell102018-08-291-1/+1
| | | | | | | Closes #4236 CMake now creates a header file in the build directory under the path "include/Globals.h" which just includes "src/Globals.h" with an absolute path. Then instead of adding "src/" to the include directories, it adds "include/". #include "Globals.h" still works by including the build generated file and any other src-relative path will not work.
* Changed entity ownership model to use smart pointersTiger Wang2017-08-071-4/+3
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* Placing a fluid from bucket calls plugin hooks.Mattes D2015-04-141-5/+10
| | | | Ref.: #1857.
* En masse NULL -> nullptr replaceTiger Wang2014-10-231-1/+1
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* Normalized comments.madmaxoft2014-07-171-2/+2
| | | | | This was mostly done automatically and then visually inspected for obvious errors. All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
* Nullify deleted pointers.archshift2014-06-191-0/+1
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* Fixed deadlock when moving players to other worlds.Mattes D2014-06-081-1/+1
| | | | Fixes #1039, fixes #851
* Add fireball interactHowaner2014-03-141-1/+5
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* Fixed possible ASSERT failureTiger Wang2014-02-181-1/+1
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* Changed BlockFace type to eBlockFaceTiger Wang2014-02-181-13/+1
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* Added an explanatory commentTiger Wang2014-02-181-0/+2
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* Used new BLOCK_FACE constantsTiger Wang2014-02-181-7/+8
| | | Also added more comments
* Implemented item frames, a part of #689Tiger Wang2014-02-181-0/+62
+ Implemented Item Frames * Fixed Pitch and Yaw being wrongly flipped in the protocol (XOFT!)