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* Using Super.Mattes D2020-04-161-2/+4
* Remove switch statements from cItemFoodHandler (#4610)Alexander Harkness2020-04-041-2/+1
* Don't remove items twice (#4524)Mat2020-03-221-1/+1
* Item durability loss now depends on the item used. (#4123)Alexander Harkness2018-01-051-0/+4
* Bulk clearing of whitespaceLogicParrot2016-02-051-2/+2
* Fixed potion removing in creative mode.Howaner2014-08-301-2/+6
* ItemHandler: changed IsDrinkable() to take a short argumentarchshift2014-06-171-2/+2
* Implemented drinkable potions, noeffect entity effect,archshift2014-06-171-1/+3
* Implemented milk, added documentation to Pawn.harchshift2014-06-171-0/+26