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path: root/src/Items/ItemPotion.h (follow)
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* ItemHandler: changed IsDrinkable() to take a short argumentarchshift2014-06-171-9/+4
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* Splash potion: Adjusted speed, fixed spawn positionarchshift2014-06-171-6/+3
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* Entity effect type: use 'eff' as a prefix instead of 'ef'archshift2014-06-171-33/+33
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* Added splash potion functionalityarchshift2014-06-171-1/+35
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* Implemented drinkable potions, noeffect entity effect,archshift2014-06-171-0/+137
Clears entity effects on death