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path: root/src/Items/ItemRedstoneRepeater.h (unfollow)
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2021-12-02ItemHandler initialisation is a constant expression (#5344)x12xx12x1-7/+4
* Transition to non-pointer item handler * That is my destructor - I decide when I leave this world * I declare your destruction private and you final
2021-05-05Move item placement into item handlers (#5184)Tiger Wang1-11/+3
* Move item placement into item handlers + Add appropriate CanBeAt checks in cPlayer::PlaceBlocks, into which all placement handlers call. * Partly addresses #5157 * Fixes #4878 * Fixes #2919 * Fixes #4629 * Fixes #4239 * Fixes #4849 Co-authored-by: changyong guo <guo1487@163.com> Co-authored-by: Xotheus <shady3300@outlook.com> Co-authored-by: Krist Pregracke <krist@tiger-scm.com> * Review fixes * Update APIDesc.lua * Rename Co-authored-by: changyong guo <guo1487@163.com> Co-authored-by: Xotheus <shady3300@outlook.com> Co-authored-by: Krist Pregracke <krist@tiger-scm.com>
2020-04-21Vector3 in Handlers (#4680)Mattes D1-5/+17
Refactored all cBlockHandler and cItemHandler descendants to use Vector3.
2020-04-10Add mixins for blocks that rotate based on player yaw at placementAlexander Harkness1-1/+1
Also add observer block handler.
2014-07-17Basic style fixes.madmaxoft1-1/+1
2014-02-04Improved Type safety of eBlockFaceTycho1-1/+1
May Fix #640
2014-01-17Removed internal cEntity::GetRot() usage.madmaxoft1-1/+1
2014-01-16Removed obsoleted functionsTiger Wang1-1/+1
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-11-18Redstone Megacommit [SEE DESC]Tiger Wang1-2/+2
+ Updated BlockID - look for yourself * Improved button, repeater, lever, and comparator code -> simplification and splitting of some stuff from the redstone simulator file * Fixed buttons not breaking when in an invalid game state * Fixed QueueSetBlock -> improved (AGAIN) piston code + Rewrote redstone simulator Fixes: #57, #58, #205, and part of #131. Fixes FS issues: 281, 116, and 102
2013-07-29Changed everyting to Unix line endings.Alexander Harkness1-40/+40
2013-01-12Merged branch "branches/hooks" into "trunk".madmaxoft@gmail.com1-8/+12
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1139 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-18Fixed a few bugs in fluid placement - fluid into other fluid, fluid into washable blocks.madmaxoft@gmail.com1-2/+2
git-svn-id: http://mc-server.googlecode.com/svn/trunk@977 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-29Unified folder name-casingmadmaxoft@gmail.com1-0/+0
git-svn-id: http://mc-server.googlecode.com/svn/trunk@902 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-24Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com1-1/+2
git-svn-id: http://mc-server.googlecode.com/svn/trunk@887 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-07-29Fixed warnings in item handlers - items' damage value is a short, but block meta is only a NIBBLETYPE. Also slight cleanup.madmaxoft@gmail.com1-2/+10
git-svn-id: http://mc-server.googlecode.com/svn/trunk@704 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-07-16Some code improvementslapayo94@gmail.com1-3/+3
git-svn-id: http://mc-server.googlecode.com/svn/trunk@677 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-07-16Changed GetBlockMeta to return NIBBLETYPE instead of charmadmaxoft@gmail.com1-1/+1
git-svn-id: http://mc-server.googlecode.com/svn/trunk@675 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-07-16fixed redstone repeater placementlapayo94@gmail.com1-3/+3
git-svn-id: http://mc-server.googlecode.com/svn/trunk@673 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-07-15A new Block handling system :olapayo94@gmail.com1-0/+27
It was really a lot of work :D Took me the complete weekend :D Would really like to here your opinion on this =) The aim of this is to put all the actions for one block in one place so it is not spread around the source. (ToPickup, Action in cWorld, Action in cChunk, Action here, action there :D) git-svn-id: http://mc-server.googlecode.com/svn/trunk@671 0a769ca7-a7f5-676a-18bf-c427514a06d6