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* Item durability loss now depends on the item used. (#4123)Alexander Harkness2018-01-051-1/+15
| | | | | | | Armour durability also no longer changes when it is used to break blocks or attack mobs. Fixes #4119
* Removed unneeded includes (#3902)Lukas Pioch2017-08-061-1/+1
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* Added 1.12 blocks (#3760)Bond-0092017-06-301-0/+1
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* Added some blocks and items (#3503)mathiascode2017-02-141-1/+1
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* Added missing "override" specifier.Mattes D2016-11-131-1/+1
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* Anticheat fastbreak (#3411)mohe20152016-11-061-0/+31
| | | Added block hardness checks when breaking blocks.
* Bulk clearing of whitespaceLogicParrot2016-02-051-1/+1
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* Code formatting fixes.Howaner2014-08-191-1/+0
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* Merge branch 'master' into Inventory2Howaner2014-07-261-1/+6
| | | | | Conflicts: src/BlockInfo.cpp
* Fixed style: spaces after commas.madmaxoft2014-07-191-1/+1
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* Rename CanRepairWithItem to CanRepairWithRawMaterial and rename Size() to Count()Howaner2014-05-061-6/+6
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* Add anvil window and slot area.Howaner2014-05-051-0/+14
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* Improved Type safety of eBlockFaceTycho2014-02-041-1/+1
| | | | May Fix #640
* Changed Signiture of OnUpdateTycho2014-02-021-2/+5
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* Moved source to srcAlexander Harkness2013-11-241-0/+41