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path: root/src/Items/ItemSlab.h (follow)
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* ItemHandler initialisation is a constant expression (#5344)x12xx12x2021-12-021-2/+2
| | | | | * Transition to non-pointer item handler * That is my destructor - I decide when I leave this world * I declare your destruction private and you final
* Move item placement into item handlers (#5184)Tiger Wang2021-05-051-71/+63
| | | | | | | | | | | | | | | | | | | | | | | | | * Move item placement into item handlers + Add appropriate CanBeAt checks in cPlayer::PlaceBlocks, into which all placement handlers call. * Partly addresses #5157 * Fixes #4878 * Fixes #2919 * Fixes #4629 * Fixes #4239 * Fixes #4849 Co-authored-by: changyong guo <guo1487@163.com> Co-authored-by: Xotheus <shady3300@outlook.com> Co-authored-by: Krist Pregracke <krist@tiger-scm.com> * Review fixes * Update APIDesc.lua * Rename Co-authored-by: changyong guo <guo1487@163.com> Co-authored-by: Xotheus <shady3300@outlook.com> Co-authored-by: Krist Pregracke <krist@tiger-scm.com>
* Vector3 in Handlers (#4680)Mattes D2020-04-211-36/+24
| | | Refactored all cBlockHandler and cItemHandler descendants to use Vector3.
* Using Super.Mattes D2020-04-161-3/+3
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* Item durability loss now depends on the item used. (#4123)Alexander Harkness2018-01-051-12/+0
| | | | | | | Armour durability also no longer changes when it is used to break blocks or attack mobs. Fixes #4119
* Removed unneeded includes (#3902)Lukas Pioch2017-08-061-1/+0
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* Updated sounds and effect IDs (#3422)mathiascode2017-02-151-7/+0
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* Updated old forum linksMathias2016-01-311-1/+1
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* remove slab from inventory when using it on another slab (fixes #2610)Gargaj2015-11-091-3/+27
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* Silenced and fixed many warning messages across multiple files.Samuel Barney2015-07-291-1/+1
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* Fix slab placingwraith112015-04-221-0/+23
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* Fixed placing bottom half-slabs by clicking a top half-slab.Mattes D2015-03-281-2/+2
| | | | Ref.: #1837
* Refactored all player block placing to go through hooks.Mattes D2014-12-241-0/+93
Fixes #1618.