Commit message (Collapse) | Author | Files | Lines | ||
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2021-12-02 | ItemHandler initialisation is a constant expression (#5344) | x12xx12x | 1 | -19/+20 | |
* Transition to non-pointer item handler * That is my destructor - I decide when I leave this world * I declare your destruction private and you final | |||||
2020-04-21 | Vector3 in Handlers (#4680) | Mattes D | 1 | -11/+29 | |
Refactored all cBlockHandler and cItemHandler descendants to use Vector3. | |||||
2020-04-16 | Using Super. | Mattes D | 1 | -24/+34 | |
2020-03-22 | Increase speed of splash potion and expbottle (#4513) | Mat | 1 | -1/+1 | |
2019-05-11 | Create Ender Portal with Eyes of Ender (#4126) | Zach DeCook | 1 | -1/+1 | |
The algorithm was designed so All portals must be facing the center, no matter which block had the eye inserted in last. Note: Still need to create a block entity so that portals don't become invisible when you relog. Addresses part of #3445 Fixes #3695 | |||||
2018-01-05 | Item durability loss now depends on the item used. (#4123) | Alexander Harkness | 1 | -10/+0 | |
Armour durability also no longer changes when it is used to break blocks or attack mobs. Fixes #4119 | |||||
2017-09-19 | Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors (#3959) | Lane Kolbly | 1 | -1/+1 | |
* Made BroadcastSoundEffect take vector parameters. * Added docs for new vectored methods * Removed old code * Fixed lua warnings * Made old BroadcastSoundEffect not an override. * m_Block to m_BlockPos, used Vector3d constructor where prettier. * a_Block to a_BlockPos * Changed thunderbolt a_Block to a_BlockPos | |||||
2017-06-13 | FastRandom rewrite (#3754) | peterbell10 | 1 | -2/+1 | |
2017-02-15 | Updated sounds and effect IDs (#3422) | mathiascode | 1 | -1/+1 | |
2016-02-05 | Bulk clearing of whitespace | LogicParrot | 1 | -4/+4 | |
2015-04-14 | Placing a fluid from bucket calls plugin hooks. | Mattes D | 1 | -2/+15 | |
Ref.: #1857. | |||||
2015-03-21 | Changed cEntity::m_UniqueID to UInt32. | Mattes D | 1 | -2/+2 | |
2014-07-13 | Adjusted calls to CreateProjectile that passed Items | Tycho | 1 | -2/+2 | |
2014-07-13 | Changed BroadcastSoundEffect function to take floating pos. | Howaner | 1 | -8/+1 | |
2014-05-28 | Add throw sound and fix arrow server crash. | Howaner | 1 | -0/+11 | |
2014-05-06 | Suggestions'd | Tiger Wang | 1 | -5/+9 | |
2014-04-27 | Revert "Creative players cannot throw ender pearls." | archshift | 1 | -16/+0 | |
This reverts commit 75bb36574b4bb78e8b5975bf905a97402fd8a4bb. | |||||
2014-04-27 | Creative players cannot throw ender pearls. | archshift | 1 | -0/+16 | |
2014-04-23 | Small changes | Tiger Wang | 1 | -1/+4 | |
2014-02-27 | Implemented ballistic missiles (fireworks) | Tiger Wang | 1 | -3/+3 | |
+ Added fireworks | |||||
2014-02-04 | Improved Type safety of eBlockFace | Tycho | 1 | -3/+3 | |
May Fix #640 | |||||
2013-11-24 | Moved source to src | Alexander Harkness | 1 | -0/+0 | |
2013-11-16 | General fixes [SEE DESC] | Tiger Wang | 1 | -0/+44 | |
* Fixed faulty block face enumeration and functions + Added fireworks and exp bottle spawning * Fixed arrows again | |||||
2013-11-02 | Multiple fixes | Tiger Wang | 1 | -0/+6 | |
* Fixed #282 * Fixed bow not taking damage * Enhanced Player.cpp code | |||||
2013-08-30 | Basic support for thrown items - eggs, snowballs and ender pearls. | madmaxoft | 1 | -0/+90 | |
They can be thrown, but they don't do anything on impact. Also they don't save to nor load from MCA. |