Commit message (Collapse) | Author | Files | Lines | ||
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2014-05-06 | Suggestions'd | Tiger Wang | 1 | -5/+9 | |
2014-05-02 | Added a sanitizer for Spawn egg damage value. | madmaxoft | 1 | -1/+39 | |
This disallows spawning unknown mobs from unknown spawn eggs. Ref.: #928. | |||||
2014-04-28 | Fixed projectile source filenames, indentations | archshift | 1 | -1/+1 | |
2014-04-27 | Revert "Creative players cannot throw ender pearls." | archshift | 1 | -16/+0 | |
This reverts commit 75bb36574b4bb78e8b5975bf905a97402fd8a4bb. | |||||
2014-04-27 | Creative players cannot throw ender pearls. | archshift | 1 | -0/+16 | |
2014-04-27 | Moved cArrowEntity out of ProjectileEntity.h | archshift | 1 | -1/+1 | |
2014-04-25 | Missed these CMakeLists. | archshift | 1 | -1/+6 | |
2014-04-25 | Add commit what the code is doing. | Howaner | 1 | -0/+1 | |
2014-04-25 | Add unkown armor warning and fix armor stacks. | Howaner | 1 | -2/+14 | |
2014-04-24 | Add armor to switch() in ItemHandler.cpp | Howaner | 1 | -6/+25 | |
2014-04-24 | Fix armor in survival mode. | Howaner | 3 | -15/+76 | |
2014-04-23 | Small changes | Tiger Wang | 2 | -9/+10 | |
2014-04-18 | Fixed clang compilation errors. Apparently gcc and MSVC do not care about the order of initializer lists, but clang does. | jfhumann | 1 | -1/+1 | |
2014-04-18 | Did some static analysis, fixed some bugs and optimized a lot of code | jfhumann | 2 | -2/+1 | |
2014-04-04 | Fixed Clang warnings in itemhandlers. | madmaxoft | 5 | -18/+19 | |
2014-04-02 | Fixed boat placement code. | madmaxoft | 1 | -9/+17 | |
2014-03-30 | Another curly | Tiger Wang | 1 | -1/+2 | |
2014-03-29 | Curly brackets | Tiger Wang | 1 | -1/+4 | |
2014-03-28 | Fixed infinite minecart items | Tiger Wang | 1 | -0/+3 | |
2014-03-28 | Some fixes to lilypads | Tiger Wang | 2 | -0/+108 | |
* Fixed placement on lava * Fixed placement on side of blocks * Fixed placement through blocks + Added washing-away of pads + Added ice as a block that fully occupies its voxel | |||||
2014-03-23 | Implemented lilypad placement | Tiger Wang | 1 | -4/+4 | |
2014-03-16 | Add new leaves to all classes. | Howaner | 2 | -2/+4 | |
2014-03-16 | Add cake | Howaner | 2 | -0/+44 | |
2014-03-14 | Add fireball interact | Howaner | 3 | -2/+27 | |
2014-03-08 | Change TNT Fuse to ticks | Howaner | 1 | -2/+2 | |
2014-03-08 | cBlockInfo-related changes from #723 | andrew | 1 | -11/+11 | |
2014-03-07 | Fixed warnings | Tycho | 1 | -0/+3 | |
2014-03-05 | Added extra awesomeness to TNT | Tiger Wang | 1 | -1/+1 | |
+ TNT now has a chance of flinging FallingBlock entities around * Improved TNT damage * Improved TNT spawning visuals * Possible fix for 'SetSwimState failure' messages in debug | |||||
2014-03-02 | cBlockInfo now manages the respective cBlockHandler | andrew | 1 | -1/+1 | |
2014-03-01 | g_BlockXXX => cBlockInfo::XXX | andrew | 1 | -1/+1 | |
2014-02-28 | Fixed multiple gcc warnings about unused params. | madmaxoft | 1 | -1/+25 | |
2014-02-27 | Fixed crash and some warnings in map handling. | madmaxoft | 1 | -3/+3 | |
Fixes #728. | |||||
2014-02-27 | Implemented ballistic missiles (fireworks) | Tiger Wang | 1 | -3/+3 | |
+ Added fireworks | |||||
2014-02-24 | Fixed MCServer not compiling with C++03 compilers | STRWarrior | 1 | -3/+3 | |
2014-02-23 | Use the ItemCategorie::IsSword() Method. | Howaner | 1 | -19/+0 | |
2014-02-23 | No Sword Block Destroying in Creative Mode | Howaner | 1 | -0/+19 | |
2014-02-23 | Rename SkullEntity to MobHeadEntity | Howaner | 2 | -6/+4 | |
2014-02-23 | Add Heads completely | Howaner | 1 | -0/+1 | |
2014-02-23 | Add Skulls/Heads | Howaner | 2 | -0/+45 | |
2014-02-23 | Maps: Improvements | andrew | 2 | -2/+2 | |
2014-02-19 | Rename SkullEntity to MobHeadEntity | Howaner | 2 | -6/+4 | |
2014-02-18 | Fixed possible ASSERT failure | Tiger Wang | 1 | -1/+1 | |
2014-02-18 | Changed BlockFace type to eBlockFace | Tiger Wang | 1 | -13/+1 | |
2014-02-18 | Add Heads completely | Howaner | 1 | -0/+1 | |
2014-02-18 | Map decorators; Map clients | andrew | 1 | -2/+2 | |
2014-02-18 | Added an explanatory comment | Tiger Wang | 1 | -0/+2 | |
2014-02-18 | Comments & new BLOCK_FACE constants | Tiger Wang | 1 | -7/+10 | |
2014-02-18 | Implemented paintings, fixes #689 | Tiger Wang | 2 | -2/+99 | |
+ Implemented paintings | |||||
2014-02-18 | Used new BLOCK_FACE constants | Tiger Wang | 1 | -7/+8 | |
Also added more comments | |||||
2014-02-18 | Implemented item frames, a part of #689 | Tiger Wang | 2 | -0/+65 | |
+ Implemented Item Frames * Fixed Pitch and Yaw being wrongly flipped in the protocol (XOFT!) | |||||
2014-02-17 | Add Skulls/Heads | Howaner | 2 | -0/+45 | |
2014-02-17 | Map item handler; Fixed several bugs | andrew | 4 | -1/+68 | |
2014-02-15 | cMap::UpdateRadius | andrew | 1 | -2/+4 | |
2014-02-15 | Fixed TNT fizzing everywhere | Tiger Wang | 1 | -1/+1 | |
2014-02-14 | EmptyMap item handler | andrew | 2 | -0/+48 | |
2014-02-10 | Added additional parenthasies | worktycho | 1 | -2/+1 | |
2014-02-10 | Fixed stupid mistax in conditional | worktycho | 1 | -2/+1 | |
boats can't be placed if the face is not block_face_none and not block_face_YM, not if it is only not one. | |||||
2014-02-10 | Maybe fixed boat placing | tonibm19 | 1 | -1/+1 | |
2014-02-04 | Improved Type safety of eBlockFace | Tycho | 28 | -40/+40 | |
May Fix #640 | |||||
2014-02-03 | Fixed #626 | Tiger Wang | 3 | -13/+38 | |
* Fixed consumption of carrots and potatoes | |||||
2014-02-02 | Changed Signiture of OnUpdate | Tycho | 3 | -4/+13 | |
2014-02-01 | Changed pointers to references | Tycho | 2 | -2/+2 | |
2014-01-26 | Refactored GetPlacementBlockTypeMeta | Tycho | 2 | -3/+6 | |
2014-01-24 | Fixed flint&steel failure on the Y world edges. | madmaxoft | 1 | -0/+4 | |
2014-01-17 | Removed internal cEntity::GetRot() usage. | madmaxoft | 4 | -4/+4 | |
2014-01-16 | Removed obsoleted functions | Tiger Wang | 4 | -4/+4 | |
2014-01-12 | Renamed cEmptyMinecart to cRideableMinecart | STRWarrior | 1 | -1/+1 | |
2014-01-12 | EmptyMinecarts should be able to get a block inside of them. | STRWarrior | 1 | -1/+1 | |
2014-01-11 | Renamed g_TorchPlaceable... | Tiger Wang | 1 | -1/+1 | |
...to g_FullyOccupiesVoxel, as recommended by @bearbin | |||||
2014-01-07 | Fixed a few MSVC warnings. | madmaxoft | 1 | -1/+0 | |
2013-12-30 | Implented OnPlayerFishing and OnPlayerFished. | STRWarrior | 1 | -1/+7 | |
2013-12-25 | You are now able to sweep mobs to your position using fishing rods. | STRWarrior | 1 | -26/+64 | |
2013-12-22 | merged in warnings changes | Tycho Bickerstaff | 1 | -1/+7 | |
2013-12-22 | Made the lure enchantment work. | STRWarrior | 1 | -1/+1 | |
2013-12-22 | Countdown time is between 100 and 900 ticks. | STRWarrior | 1 | -1/+1 | |
2013-12-22 | converted commneted paramater names to the unused macro | Tycho Bickerstaff | 1 | -1/+7 | |
2013-12-21 | Using regular assignments. | STRWarrior | 1 | -6/+6 | |
2013-12-21 | Once again better Y direction for the items given when fishing. | STRWarrior | 1 | -2/+2 | |
2013-12-21 | You are now able to get different items from fishing. | STRWarrior | 1 | -2/+108 | |
2013-12-21 | Root is now warnings clean | Tycho Bickerstaff | 1 | -1/+1 | |
2013-12-21 | Fixed bug where you could pickup the floater only to get one spawned instantly or the other way around. | STRWarrior | 1 | -0/+5 | |
2013-12-20 | Increased the range an Floater can shoot to. | STRWarrior | 1 | -1/+1 | |
2013-12-20 | Fish now actualy jumps to the player instead of a few block bellow them. | STRWarrior | 1 | -1/+1 | |
2013-12-19 | You can get fish from fishing :D. Only one type of fish though. | STRWarrior | 1 | -12/+27 | |
2013-12-19 | Implented cItemFishingRodHandler. | STRWarrior | 2 | -0/+65 | |
2013-12-19 | Fixed dust from being placed on nonsolids | Tiger Wang | 1 | -0/+5 | |
2013-12-18 | Implented Nether Wart. | STRWarrior | 2 | -0/+56 | |
2013-12-17 | Fixed naming and initialization. | madmaxoft | 1 | -4/+12 | |
2013-12-17 | Forgot to change one Vector3d to Vector3i. | STRWarrior | 1 | -1/+1 | |
2013-12-17 | Renamed Pos to m_Pos. | STRWarrior | 1 | -3/+3 | |
2013-12-17 | Using Recommendations. | STRWarrior | 1 | -10/+23 | |
2013-12-17 | Made buckets work when the player does not 'look' at a block. This fixes #265 | STRWarrior | 1 | -32/+53 | |
2013-12-16 | Boats spawn on top of a block. not between 4 blocks. | STRWarrior | 1 | -1/+1 | |
2013-12-16 | Using suggestions for Boat placing. | STRWarrior | 1 | -1/+1 | |
2013-12-16 | You can spawn boats on water. | STRWarrior | 1 | -7/+32 | |
2013-12-10 | more cmake stuff | Tycho Bickerstaff | 1 | -0/+7 | |
2013-12-08 | Bonemeal has particles, fixes #393 | Tiger Wang | 1 | -3/+2 | |
2013-12-06 | Spawn eggs use IsGameMode() | Tiger Wang | 1 | -2/+2 | |
Possible fix for #316. | |||||
2013-11-24 | Moved source to src | Alexander Harkness | 30 | -0/+2173 | |