Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Further refactored, Reverted Minecart change | archshift | 2014-04-26 | 1 | -1/+1 |
| | | | | Other small changes. | ||||
* | Moved huge conditional out of InStateChasing(), improving readability | archshift | 2014-04-26 | 1 | -0/+4 |
| | | | | Squashed a warning. | ||||
* | Fixed #627 | Tiger Wang | 2014-02-11 | 1 | -1/+1 |
| | | | | | | | - Attack() is now called from cAggressive instead of cMonster * Monsters can no longer attack through walls * Should fix last remnants of player damage after teleporting (that both STR and bearbin contributed fixes to :P) | ||||
* | Large reworking of mob code [SEE DESC] | Tiger Wang | 2014-01-24 | 1 | -3/+2 |
| | | | | | | | + Implemented better pathfinding - Removed lots of unused variables, functions, etc. * Changed some variable types * Other miscellaneous fixes, and also completes the previous PRs | ||||
* | Moved source to src | Alexander Harkness | 2013-11-24 | 1 | -0/+30 |