Commit message (Expand) | Author | Files | Lines | |
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2014-03-11 | Unified Vector classes | andrew | 1 | -1/+1 |
2013-11-24 | Moved source to src | Alexander Harkness | 1 | -0/+0 |
2013-10-20 | Fixed loading allowed mobs in world. | madmaxoft | 1 | -1/+1 |
2013-09-10 | Inside cMonster::getMobFamily() : replacing Polymorphism by Map, in order to remove redundancy | mgueydan | 1 | -4/+0 |
2013-09-10 | Changing Bat to AMbiant creature | mgueydan | 1 | -1/+1 |
2013-09-07 | Adding Family for monsters : Hostile/Passive/Water/Ambient | mgueydan | 1 | -0/+19 |
2012-12-22 | Reduced most mobs' constructors to oneliners by passing parameters to superclasses | madmaxoft@gmail.com | 1 | -20/+0 |
2012-12-21 | Added sounds to levers and mobs | luksor111@gmail.com | 1 | -0/+2 |
2012-12-21 | Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass(). | madmaxoft@gmail.com | 1 | -10/+0 |
2012-12-21 | Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) | madmaxoft@gmail.com | 1 | -20/+3 |
2012-11-01 | Added Bats and Witches. | luksor111@gmail.com | 1 | -0/+45 |