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:
anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
serverTick
spawning
threading
A lightweight, fast and extensible game server for Minecraft
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path:
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src
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Mobs
/
Bat.cpp
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2020-03-22
Add ambient mob sounds (#4521)
Mat
1
-1
/
+1
2017-08-03
Remove double includes part 2 (#3890)
peterbell10
1
-1
/
+0
2017-02-15
Updated sounds and effect IDs (#3422)
mathiascode
1
-1
/
+1
2015-03-31
Changed air drag units to 'interpolated ticks' per second
DevToaster
1
-0
/
+2
2014-06-07
Fixed mob hitbox sizes, removed TODOs
archshift
1
-2
/
+1
2014-03-11
Unified Vector classes
andrew
1
-1
/
+1
2013-11-24
Moved source to src
Alexander Harkness
1
-0
/
+0
2013-10-20
Fixed loading allowed mobs in world.
madmaxoft
1
-1
/
+1
2013-09-10
Inside cMonster::getMobFamily() : replacing Polymorphism by Map, in order to remove redundancy
mgueydan
1
-4
/
+0
2013-09-10
Changing Bat to AMbiant creature
mgueydan
1
-1
/
+1
2013-09-07
Adding Family for monsters : Hostile/Passive/Water/Ambient
mgueydan
1
-0
/
+19
2012-12-22
Reduced most mobs' constructors to oneliners by passing parameters to superclasses
madmaxoft@gmail.com
1
-20
/
+0
2012-12-21
Added sounds to levers and mobs
luksor111@gmail.com
1
-0
/
+2
2012-12-21
Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().
madmaxoft@gmail.com
1
-10
/
+0
2012-12-21
Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested)
madmaxoft@gmail.com
1
-20
/
+3
2012-11-01
Added Bats and Witches.
luksor111@gmail.com
1
-0
/
+45