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* Update entity sizesTiger Wang2021-04-121-1/+1
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* Using Super.Mattes D2020-04-161-1/+1
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* Add ambient mob sounds (#4521)Mat2020-03-221-1/+1
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* Remove double includes part 2 (#3890)peterbell102017-08-031-1/+0
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* Updated sounds and effect IDs (#3422)mathiascode2017-02-151-1/+1
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* Changed air drag units to 'interpolated ticks' per secondDevToaster2015-03-311-0/+2
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* Fixed mob hitbox sizes, removed TODOsarchshift2014-06-071-2/+1
| | | | | Measured bat and blaze in vanilla, updated values. Cavespiders are, in fact, passive in the day.
* Unified Vector classesandrew2014-03-111-1/+1
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* Moved source to srcAlexander Harkness2013-11-241-0/+15