Commit message (Expand) | Author | Files | Lines | |
---|---|---|---|---|
2013-11-24 | Moved source to src | Alexander Harkness | 1 | -0/+0 |
2013-11-04 | Skeleton, Ghast and Blaze's projectile code is now in their respective class. | STRWarrior | 1 | -1/+26 |
2013-10-20 | Fixed loading allowed mobs in world. | madmaxoft | 1 | -1/+1 |
2013-07-29 | Changed everyting to Unix line endings. | Alexander Harkness | 1 | -27/+27 |
2013-07-01 | Rewritten entity-on-fire management ("forever on fire" bugs) | madmaxoft@gmail.com | 1 | -2/+3 |
2012-12-22 | Reduced most mobs' constructors to oneliners by passing parameters to superclasses | madmaxoft@gmail.com | 1 | -5/+2 |
2012-12-21 | Added sounds to levers and mobs | luksor111@gmail.com | 1 | -0/+2 |
2012-12-21 | Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass(). | madmaxoft@gmail.com | 1 | -9/+0 |
2012-12-21 | Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) | madmaxoft@gmail.com | 1 | -18/+5 |
2012-10-19 | Added spawn eggs with mobs (patch committed by Luksor) | madmaxoft@gmail.com | 1 | -0/+49 |