Commit message (Collapse) | Author | Files | Lines | ||
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2020-08-01 | Replaced cpp14::make_unique<> with std::make_unique<>. | Mattes D | 1 | -1/+1 | |
2020-04-16 | Using Super. | Mattes D | 1 | -2/+2 | |
2020-03-26 | Improvements to blaze and ghast (#4547) | Mat | 1 | -13/+46 | |
2020-03-22 | Add ambient mob sounds (#4521) | Mat | 1 | -1/+1 | |
2019-09-29 | Refactored more of Entities and BlockEntities to use Vector3. (#4403) | Mattes D | 1 | -1/+1 | |
2017-08-07 | Changed entity ownership model to use smart pointers | Tiger Wang | 1 | -8/+6 | |
2017-02-15 | Updated sounds and effect IDs (#3422) | mathiascode | 1 | -1/+1 | |
2016-02-03 | cMonster::m_Target safety across worlds | LogicParrot | 1 | -1/+1 | |
2016-01-17 | No second spawn broadcast necessary | WinfieldSteve | 1 | -1/+0 | |
2016-01-12 | Fix mob attack interval | LogicParrot | 1 | -4/+2 | |
2015-11-08 | fix cavespider poisoning even if attack is in cooldown | Gargaj | 1 | -3/+5 | |
make attack function more responsive fix cavespider poisoning even if attack is in cooldown make attack function more responsive Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack code style fix cavespider poisoning even if attack is in cooldown make attack function more responsive fix cavespider poisoning even if attack is in cooldown make attack function more responsive Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack code style Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack Merge branch 'master' into cavespider-attack Merge branch 'master' into cavespider-attack fix cavespider poisoning even if attack is in cooldown make attack function more responsive fix cavespider poisoning even if attack is in cooldown make attack function more responsive Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack code style fix cavespider poisoning even if attack is in cooldown make attack function more responsive fix cavespider poisoning even if attack is in cooldown make attack function more responsive Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack code style Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack Merge branch 'master' into cavespider-attack Merge branch 'master' into cavespider-attack Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack | |||||
2015-05-19 | Make -Werror disabling file only | tycho | 1 | -1/+1 | |
Ad fix a load of warnings | |||||
2015-03-31 | Changed air drag units to 'interpolated ticks' per second | DevToaster | 1 | -1/+1 | |
2015-03-31 | Modified physics for more vanilla-like behavior | DevToaster | 1 | -0/+2 | |
2015-03-13 | Monsters will now attack. Additional checks have been added when generating spawn. | tumultenrx | 1 | -1/+1 | |
Monsters will now attack. Additional checks have been added when generating spawn. | |||||
2015-01-11 | Initial convertion of a_Dt to std::chrono | Tycho | 1 | -2/+2 | |
also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay | |||||
2014-12-05 | Fixed reported parentheses around comparisons. | Mattes D | 1 | -1/+1 | |
2014-10-23 | En masse NULL -> nullptr replace | Tiger Wang | 1 | -4/+4 | |
2014-10-20 | En masse NULL -> nullptr replace | Tiger Wang | 1 | -4/+4 | |
2014-06-19 | Nullify deleted pointers. | archshift | 1 | -0/+1 | |
2014-06-08 | Fixed deadlock when moving players to other worlds. | Mattes D | 1 | -1/+1 | |
Fixes #1039, fixes #851 | |||||
2014-06-07 | Fixed mob hitbox sizes, removed TODOs | archshift | 1 | -2/+1 | |
Measured bat and blaze in vanilla, updated values. Cavespiders are, in fact, passive in the day. | |||||
2014-04-28 | Fixed projectile source filenames, indentations | archshift | 1 | -1/+1 | |
2014-04-27 | Moved cFireChargeEntity out of ProjectileEntity.h | archshift | 1 | -0/+1 | |
2014-03-25 | More fixes to get it to compile for me on Mac 10.9. Mostly just newline additions, but some of the unused variables were causing errors, so I wrapped them in #ifndef __APPLE__ calls, since I didn't know if they were going to be used in the future. | Samuel Barney | 1 | -1/+1 | |
Also had to undefine TOLUA_TEMPLATE_BIND a couple of times. | |||||
2014-02-23 | Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters | TheJumper | 1 | -1/+5 | |
2014-02-23 | Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters | TheJumper | 1 | -2/+2 | |
2014-02-23 | Finally corrected the Enchantment constants. | TheJumper | 1 | -1/+1 | |
2014-02-22 | Changed formatting, encapsuled armor drop, introduced better static Enchantment IDs | TheJumper | 1 | -1/+1 | |
2014-02-22 | Fixed Looting segment fault - a_Killer can be NULL | TheJumper | 1 | -1/+1 | |
2014-02-22 | Changed killer detection by using cEntity methods | TheJumper | 1 | -1/+1 | |
2014-02-22 | Added static Enchantment Constants, Replaced cryptic Looting ID | TheJumper | 1 | -1/+1 | |
2014-02-21 | Fixed Mob Drops, Add Rare and Uncommon Drops, Looting inflicts Drops | TheJumper | 1 | -1/+5 | |
2013-11-24 | Moved source to src | Alexander Harkness | 1 | -0/+0 | |
2013-11-04 | Skeleton, Ghast and Blaze's projectile code is now in their respective class. | STRWarrior | 1 | -1/+26 | |
2013-10-20 | Fixed loading allowed mobs in world. | madmaxoft | 1 | -1/+1 | |
2013-07-29 | Changed everyting to Unix line endings. | Alexander Harkness | 1 | -27/+27 | |
2013-07-01 | Rewritten entity-on-fire management ("forever on fire" bugs) | madmaxoft@gmail.com | 1 | -2/+3 | |
Fixes FS #297 and part of FS #403. Added sizes to all entities. Moved all damage-related functions from cPawn to cEntity API change: renamed cPawn:TeleportTo() to cEntity:TeleportToCoords() git-svn-id: http://mc-server.googlecode.com/svn/trunk@1635 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-12-22 | Reduced most mobs' constructors to oneliners by passing parameters to superclasses | madmaxoft@gmail.com | 1 | -5/+2 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1095 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-12-21 | Added sounds to levers and mobs | luksor111@gmail.com | 1 | -0/+2 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1093 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-12-21 | Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass(). | madmaxoft@gmail.com | 1 | -9/+0 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1090 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-12-21 | Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) | madmaxoft@gmail.com | 1 | -18/+5 | |
http://forum.mc-server.org/showthread.php?tid=625 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1087 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-10-19 | Added spawn eggs with mobs (patch committed by Luksor) | madmaxoft@gmail.com | 1 | -0/+49 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@979 0a769ca7-a7f5-676a-18bf-c427514a06d6 |