Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Update entity sizes | Tiger Wang | 2021-04-12 | 1 | -1/+1 |
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* | Replaced cpp14::make_unique<> with std::make_unique<>. | Mattes D | 2020-08-01 | 1 | -1/+1 |
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* | Using Super. | Mattes D | 2020-04-16 | 1 | -2/+2 |
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* | Improvements to blaze and ghast (#4547) | Mat | 2020-03-26 | 1 | -13/+46 |
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* | Add ambient mob sounds (#4521) | Mat | 2020-03-22 | 1 | -1/+1 |
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* | Refactored more of Entities and BlockEntities to use Vector3. (#4403) | Mattes D | 2019-09-29 | 1 | -1/+1 |
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* | Changed entity ownership model to use smart pointers | Tiger Wang | 2017-08-07 | 1 | -8/+6 |
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* | Updated sounds and effect IDs (#3422) | mathiascode | 2017-02-15 | 1 | -1/+1 |
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* | cMonster::m_Target safety across worlds | LogicParrot | 2016-02-03 | 1 | -1/+1 |
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* | No second spawn broadcast necessary | WinfieldSteve | 2016-01-17 | 1 | -1/+0 |
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* | Fix mob attack interval | LogicParrot | 2016-01-12 | 1 | -4/+2 |
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* | fix cavespider poisoning even if attack is in cooldown | Gargaj | 2015-11-08 | 1 | -3/+5 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | make attack function more responsive fix cavespider poisoning even if attack is in cooldown make attack function more responsive Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack code style fix cavespider poisoning even if attack is in cooldown make attack function more responsive fix cavespider poisoning even if attack is in cooldown make attack function more responsive Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack code style Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack Merge branch 'master' into cavespider-attack Merge branch 'master' into cavespider-attack fix cavespider poisoning even if attack is in cooldown make attack function more responsive fix cavespider poisoning even if attack is in cooldown make attack function more responsive Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack code style fix cavespider poisoning even if attack is in cooldown make attack function more responsive fix cavespider poisoning even if attack is in cooldown make attack function more responsive Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack code style Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack Merge branch 'master' into cavespider-attack Merge branch 'master' into cavespider-attack Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack | ||||
* | Make -Werror disabling file only | tycho | 2015-05-19 | 1 | -1/+1 |
| | | | | Ad fix a load of warnings | ||||
* | Changed air drag units to 'interpolated ticks' per second | DevToaster | 2015-03-31 | 1 | -1/+1 |
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* | Modified physics for more vanilla-like behavior | DevToaster | 2015-03-31 | 1 | -0/+2 |
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* | Monsters will now attack. Additional checks have been added when generating spawn. | tumultenrx | 2015-03-13 | 1 | -1/+1 |
| | | | | Monsters will now attack. Additional checks have been added when generating spawn. | ||||
* | Initial convertion of a_Dt to std::chrono | Tycho | 2015-01-11 | 1 | -2/+2 |
| | | | | also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay | ||||
* | Fixed reported parentheses around comparisons. | Mattes D | 2014-12-05 | 1 | -1/+1 |
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* | En masse NULL -> nullptr replace | Tiger Wang | 2014-10-23 | 1 | -4/+4 |
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* | Nullify deleted pointers. | archshift | 2014-06-19 | 1 | -0/+1 |
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* | Fixed deadlock when moving players to other worlds. | Mattes D | 2014-06-08 | 1 | -1/+1 |
| | | | | Fixes #1039, fixes #851 | ||||
* | Fixed mob hitbox sizes, removed TODOs | archshift | 2014-06-07 | 1 | -2/+1 |
| | | | | | Measured bat and blaze in vanilla, updated values. Cavespiders are, in fact, passive in the day. | ||||
* | Fixed projectile source filenames, indentations | archshift | 2014-04-28 | 1 | -1/+1 |
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* | Moved cFireChargeEntity out of ProjectileEntity.h | archshift | 2014-04-27 | 1 | -0/+1 |
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* | More fixes to get it to compile for me on Mac 10.9. Mostly just newline additions, but some of the unused variables were causing errors, so I wrapped them in #ifndef __APPLE__ calls, since I didn't know if they were going to be used in the future. | Samuel Barney | 2014-03-25 | 1 | -1/+1 |
| | | | | Also had to undefine TOLUA_TEMPLATE_BIND a couple of times. | ||||
* | Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters | TheJumper | 2014-02-23 | 1 | -1/+5 |
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* | Moved source to src | Alexander Harkness | 2013-11-24 | 1 | -0/+52 |