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2021-04-12Update entity sizesTiger Wang1-1/+1
2020-05-15Enable some more clang-tidy linter checks (#4738)peterbell101-5/+4
2020-04-16Using Super.Mattes D1-4/+4
2020-03-22Add ambient mob sounds (#4521)Mat1-1/+1
2018-05-02Prefer static_cast to reinterpret_cast (#4223)peterbell101-1/+1
2018-01-05Item durability loss now depends on the item used. (#4123)Alexander Harkness1-1/+0
2017-09-19Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors (#3959)Lane Kolbly1-2/+2
2017-09-11Replace ItemCallbacks with lambdas (#3993)peterbell101-10/+5
2017-09-02Revert "Replace ItemCallbacks with lambdas (#3948)"LogicParrot1-5/+10
2017-09-01Replace ItemCallbacks with lambdas (#3948)peterbell101-10/+5
2017-08-21Fully implemented leashes (#3798)Pablo Beltrán1-0/+2
2017-07-22Creepers explode when burned by flint and steel (#3865)Bond-0091-1/+1
2017-02-15Updated sounds and effect IDs (#3422)mathiascode1-3/+3
2016-09-03Entities now bail out of ticks if destroyed (#3363)LogicParrot1-0/+5
2016-02-03cMonster::m_Target safety across worldsLogicParrot1-1/+1
2016-01-12Fixed creeper calling TargetIsInRange with null m_TargetLogicParrot1-2/+2
2015-12-08stop creepers from exploding even if they just diedGargaj1-1/+1
2015-11-08fix cavespider poisoning even if attack is in cooldownGargaj1-1/+4
2015-11-07Only send creeper updates when there is a changeGargaj1-3/+6
2015-05-30Fixed creeper explosionsSafwatHalaby1-1/+1
2015-05-24Made -Weverything an error.tycho1-2/+2
2015-05-19Make -Werror disabling file onlytycho1-1/+1
2015-03-21Creeper: Fixed skeleton check.Mattes D1-11/+10
2015-01-11Initial convertion of a_Dt to std::chronoTycho1-2/+2
2014-10-23En masse NULL -> nullptr replaceTiger Wang1-2/+2
2014-10-20En masse NULL -> nullptr replaceTiger Wang1-2/+2
2014-07-17More trailing whitespace fixes.madmaxoft1-1/+1
2014-07-17Normalized comments.madmaxoft1-1/+1
2014-07-13Changed BroadcastSoundEffect function to take floating pos.Howaner1-2/+2
2014-07-05Changed everything to callbacksTiger Wang1-2/+20
2014-06-04Exploded creepers drop nothing, part of #1058Tiger Wang1-2/+8
2014-04-26Add entity invulnerableHowaner1-2/+6
2014-03-02Creeper fixestonibm191-9/+32
2014-02-23Fixed Formatting, Added DropChances and CanPickUpLoot attributes to MonstersTheJumper1-1/+6
2014-02-23Fixed Formatting, Added DropChances and CanPickUpLoot attributes to MonstersTheJumper1-1/+5
2014-02-23Finally corrected the Enchantment constants.TheJumper1-1/+1
2014-02-22Fixed Looting segment fault - a_Killer can be NULLTheJumper1-1/+5
2014-02-22Added static Enchantment Constants, Replaced cryptic Looting IDTheJumper1-1/+1
2014-02-21Fixed Mob Drops, Add Rare and Uncommon Drops, Looting inflicts DropsTheJumper1-1/+2
2014-02-15Fixed TNT fizzing everywhereTiger Wang1-1/+1
2014-01-25Did what xoft recommendedTiger Wang1-1/+5
2014-01-24Implemented creeper abilitiesTiger Wang1-2/+47
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-10-20Fixed loading allowed mobs in world.madmaxoft1-1/+1
2013-10-09Second round of fixesTiger Wang1-1/+20
2013-07-01Rewritten entity-on-fire management ("forever on fire" bugs)madmaxoft@gmail.com1-2/+2
2012-12-22Reduced most mobs' constructors to oneliners by passing parameters to superclassesmadmaxoft@gmail.com1-5/+2
2012-12-21Added sounds to levers and mobsluksor111@gmail.com1-0/+2
2012-12-21Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().madmaxoft@gmail.com1-9/+0
2012-12-21Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested)madmaxoft@gmail.com1-19/+5
2012-09-23Source files cleanup: Mobs-related files in a separate subfolder, renamed.madmaxoft@gmail.com1-1/+1
2012-06-14Attempt to bring sanity to newlines across systems.cedeel@gmail.com1-52/+52
2012-06-06Item-dropping code rewritten and centralized - now there's only one place to modify if we want to split or merge same-item drops: cWorld:SpawnItemPickups(). Also, mined blocks can now drop more items, and they recognize if they're being mined by the correct tool.madmaxoft@gmail.com1-3/+25
2012-01-29VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization.madmaxoft@gmail.com1-0/+3
2011-12-25- Fixed Bug #99 -> Mobs no longer bother you in creative modelapayo94@gmail.com1-62/+4
2011-12-21- Crafting fixed in 1.0.0lapayo94@gmail.com1-10/+4
2011-10-31Prepared some parts of the code for multi world support, I created lots of TODO'sfaketruth1-2/+2
2011-10-26git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6admin@omencraft.com1-15/+14
2011-10-03MCServer c++ source filesfaketruth1-0/+92