Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Rename cEntity swim states (#3996) | Alexander Harkness | 2018-01-14 | 1 | -2/+2 |
| | | | | | | | | | | * Replace cEntity:m_IsSubmerged with m_IsHeadInWater * Replace cEntity:m_IsSwimming with m_IsInWater * Add API documentation for new symbols * Apply SetSwimState to all entities, not just mobs and players * Pickups now use IsOnFire to check if they are on fire before destruction Fixes #3987 | ||||
* | improve rain simulation (#4017) | Alexander Harkness | 2017-12-26 | 1 | -28/+4 |
| | | | | | | | | | | | * Uses vanilla logic to decide which blocks rain falls through. * Rain falls infinitely above the world, and stops at y=0. * Entities will now be extinguished if they are under rain-blocking blocks, and fire will now be extinguished by rain similarly. * Create IsWeatherWetAtXYZ to identify wetness at a particular location. * Use new code for enderman rain detection. * Fixes issue #916 * Disable warnings for global constructors in the fire simulator. | ||||
* | Replace ItemCallbacks with lambdas (#3993) | peterbell10 | 2017-09-11 | 1 | -9/+8 |
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* | Revert "Replace ItemCallbacks with lambdas (#3948)" | LogicParrot | 2017-09-02 | 1 | -8/+9 |
| | | | | This reverts commit 496c337cdfa593654018c171f6a74c28272265b5. | ||||
* | Replace ItemCallbacks with lambdas (#3948) | peterbell10 | 2017-09-01 | 1 | -9/+8 |
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* | Endermen take damage from rain | Bond-009 | 2017-06-30 | 1 | -3/+27 |
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* | Tracer replacement (#3704) | Mattes D | 2017-05-11 | 1 | -12/+8 |
| | | | | | | * Replaced cTracer usage with cLineBlockTracer. * Exported new cLineBlockTracer utility functions to Lua API. | ||||
* | Updated sounds and effect IDs (#3422) | mathiascode | 2017-02-15 | 1 | -1/+1 |
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* | Spectators added (#2852) | bibo38 | 2016-10-12 | 1 | -7/+10 |
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* | Entities now bail out of ticks if destroyed (#3363) | LogicParrot | 2016-09-03 | 1 | -0/+5 |
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* | cMonster::m_Target safety across worlds | LogicParrot | 2016-02-03 | 1 | -1/+1 |
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* | Spiders now friendly at daylight, new cChunk functions | LogicParrot | 2016-01-21 | 1 | -11/+11 |
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* | neutral mobs shouldn't chase the player unless aggro'd | Gargaj | 2015-11-08 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | | | code style neutral mobs shouldn't chase the player unless aggro'd neutral mobs shouldn't chase the player unless aggro'd Merge branch 'chilloutyo' of github.com:Gargaj/cuberite into chilloutyo Conflicts: src/Mobs/PassiveAggressiveMonster.h code style Merge branch 'chilloutyo' of github.com:Gargaj/cuberite into chilloutyo | ||||
* | Made -Weverything an error. | tycho | 2015-05-24 | 1 | -1/+1 |
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* | Make -Werror disabling file only | tycho | 2015-05-19 | 1 | -1/+1 |
| | | | | Ad fix a load of warnings | ||||
* | Initial convertion of a_Dt to std::chrono | Tycho | 2015-01-11 | 1 | -1/+1 |
| | | | | also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay | ||||
* | En masse NULL -> nullptr replace | Tiger Wang | 2014-10-23 | 1 | -5/+5 |
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* | Derp | Jonathan Frederick | 2014-09-29 | 1 | -1/+1 |
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* | Fix comments | Jonathan Frederick | 2014-09-29 | 1 | -2/+2 |
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* | Make endermen take damage in water | Jonathan Frederick | 2014-09-28 | 1 | -0/+20 |
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* | BasicStyleCheck: Dividers are exactly 80 slashes. | madmaxoft | 2014-08-04 | 1 | -1/+1 |
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* | Trailing whitespace fix. | madmaxoft | 2014-08-03 | 1 | -1/+1 |
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* | Improved endermen code a little | Tiger Wang | 2014-08-01 | 1 | -19/+49 |
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* | Comment suggestions | Tiger Wang | 2014-07-31 | 1 | -9/+8 |
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* | Added lighting code and added comments | STRWarrior | 2014-07-30 | 1 | -0/+17 |
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* | Removed lighting code in cEnderman::CheckEventSeePlayer | STRWarrior | 2014-07-30 | 1 | -9/+1 |
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* | Changed comment | worktycho | 2014-06-30 | 1 | -1/+1 |
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* | Replaced strange algebra with dot product. | worktycho | 2014-06-18 | 1 | -4/+6 |
| | | | | 10 degrees is a completely arbitary constant I pulled from nowhere. Feel free to adjust this value. | ||||
* | Improved Enderman code | Tiger Wang | 2014-06-18 | 1 | -13/+32 |
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* | Swapped m_Player and m_EndermanPos | STRWarrior | 2014-06-18 | 1 | -2/+2 |
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* | Enderman attacks a player if he's looking at him. | STRWarrior | 2014-06-18 | 1 | -0/+90 |
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* | Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters | TheJumper | 2014-02-23 | 1 | -1/+6 |
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* | Moved source to src | Alexander Harkness | 2013-11-24 | 1 | -0/+29 |