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path: root/src/Mobs/Monster.h (follow)
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* Add entity invulnerableHowaner2014-04-261-1/+1
* Added new AI rulesTiger Wang2014-04-171-2/+2
* Fixed Formatting, added compiler warning suppressing methods, fixed commentsTheJumper2014-02-241-2/+2
* Fixed Formatting, Added DropChances and CanPickUpLoot attributes to MonstersTheJumper2014-02-231-0/+35
* Fixed #627Tiger Wang2014-02-111-2/+0
* Exporded World:FindClosestPlayer, Item:IsEnchantable and Monster:MoveToPosition to Lua APItonibm192014-02-031-0/+1
* Implemented fall damage for mobsTiger Wang2014-01-251-2/+6
* Mob bugfixesTiger Wang2014-01-251-2/+10
* Miscellaneous improvementsTiger Wang2014-01-241-13/+9
* Large reworking of mob code [SEE DESC]Tiger Wang2014-01-241-19/+49
* Sorted a few constructors to remove warnings.madmaxoft2013-12-201-1/+1
* Moved source to srcAlexander Harkness2013-11-241-0/+195