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* Adding new monster types to enum and saving/loading for easier future implementation (#4941)12xx122020-11-231-1/+40
| | | | | | | | | | | * added new monster types to enum added string <-> enum conversion in namespace serializer added loading functions added to saving * renamed zombie pigman to zombified piglins in enum Co-authored-by: 12xx12 <12xx12100@gmail.com> Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com>
* Oops, remember to save your files!Alexander Harkness2020-04-101-36/+1
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* Add Zombie VillagersBond-0092020-04-101-0/+36
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* Implement wither skeletons (#4563)Mat2020-04-041-0/+1
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* Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)Mattes D2020-04-031-37/+32
| | | | | | | | | The BlockID.h file was removed from Globals.h and renamed to BlockType.h (main change) The BlockInfo.h file was removed from Globals.h (main change) The ENUM_BLOCK_ID and ENUM_ITEM_ID enum names were replaced with ENUM_BLOCK_TYPE and ENUM_ITEM_TYPE (cosmetics) The various enums, such as eDimension, eDamageType and eExplosionSource were moved from BlockType.h to Defines.h, together with the helper functions for converting between them and strings (StringToDimension et al.) (minor) Many inline functions were moved from headers to their respective cpp files, so that BlockType.h could be included only into the cpp file, rather than the header. That broke our tests a bit, since they pick bits and pieces out of the main code and provide stubs for the rest; they had to be re-stubbed and re-verified. eMonsterType values are no longer tied to E_ITEM_SPAWN_EGG_META_* values
* Bulk clearing of whitespaceLogicParrot2016-02-051-1/+1
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* Updated old forum linksMathias2016-01-311-1/+1
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* Unified the doxy-comment format.Mattes D2015-07-311-1/+4
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* Added RabbitsMasy982014-12-201-0/+1
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* Merge branch 'master' into entitiesMasy982014-12-181-0/+1
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| * derpHowaner2014-12-171-1/+1
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| * Added comment.Howaner2014-12-171-1/+1
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| * Fixed eMonsterType lua bugs.Howaner2014-12-171-0/+1
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* | Added Entity GuardianMasy982014-12-181-0/+1
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* Mark StringToMobType() as deprecated. Use cMonster:StringToMobType() insteadHowaner2014-11-291-9/+1
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* Fixed eMonsterType Lua API mismatch.madmaxoft2014-10-051-0/+13
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* Added first test to show the object can be createdTycho2014-09-171-0/+41