Commit message (Expand) | Author | Files | Lines | |
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2016-01-21 | Spiders now friendly at daylight, new cChunk functions | LogicParrot | 1 | -2/+2 |
2015-11-08 | neutral mobs shouldn't chase the player unless aggro'd | Gargaj | 1 | -0/+1 |
2014-09-17 | Added first test to show the object can be created | Tycho | 1 | -1/+1 |
2014-04-26 | Add entity invulnerable | Howaner | 1 | -1/+1 |
2013-11-24 | Moved source to src | Alexander Harkness | 1 | -0/+0 |
2013-10-20 | Fixed loading allowed mobs in world. | madmaxoft | 1 | -1/+1 |
2013-07-01 | Rewritten entity-on-fire management ("forever on fire" bugs) | madmaxoft@gmail.com | 1 | -1/+1 |
2012-12-22 | Reduced most mobs' constructors to oneliners by passing parameters to superclasses | madmaxoft@gmail.com | 1 | -1/+1 |
2012-12-21 | Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) | madmaxoft@gmail.com | 1 | -6/+16 |
2012-09-23 | Source files cleanup: Mobs-related files in a separate subfolder, renamed. | madmaxoft@gmail.com | 1 | -1/+1 |
2011-12-25 | - Fixed Bug #99 -> Mobs no longer bother you in creative mode | lapayo94@gmail.com | 1 | -0/+13 |