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path: root/src/Mobs/Path.cpp (follow)
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* Remove double includes part 2 (#3890)peterbell102017-08-031-2/+0
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* FastRandom rewrite (#3754)peterbell102017-06-131-1/+1
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* Out of world blocks are now always considered air blocksLogicParrot2016-04-231-1/+1
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* Pathfinder now properly treats nonsolids above fenceLogicParrot2016-02-041-11/+15
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* Use IsBlockWater in cPathLogicParrot2016-01-171-1/+1
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* Deleted cPath::BlockTypeIsFenceLogicParrot2015-12-271-29/+2
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* Update fences and gates listSafwat Halaby2015-12-251-2/+9
| | | | Update fences and gates list
* PF - "Special blocks" handlingSafwat Halaby2015-12-241-107/+244
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* PF - Improved mob jumpingSafwat Halaby2015-12-211-78/+139
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* Revert "Changed cPath to have a reset method".Safwat Halaby2015-12-211-62/+28
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* Changed cPath to have a reset method.tycho2015-12-161-28/+62
| | | | | | Also reverts "Changed raw cPath to an unique_ptr, fixes memory leak" This reverts commit 1515d37684b469f212bb9858cca6128d74e591b6.
* Decoupled cMonster and path recalc logic, re-implemented recalcSafwat Halaby2015-12-131-4/+9
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* Stop pathfinding over cobble wallsGargaj2015-12-131-0/+1
| | | Also 1.5 blocks high, shouldn't pathfind over it.
* Blocks outside the world are never solidworktycho2015-11-131-0/+4
| | | Fixes #2539
* Fixed a position bug in the pathfinderTiger Wang2015-08-221-21/+4
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* Unified the doxy-comment format.Mattes D2015-07-311-2/+4
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* Improved mapsTiger Wang2015-07-141-1/+1
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* Fixed wrong indent.Alexander Harkness2015-05-301-1/+1
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* Merge pull request #2171 from SafwatHalaby/fenceAlexander Harkness2015-05-301-1/+7
|\ | | | | PF - Handle all fencetypes
| * PF - Handle all fencetypesSafwatHalaby2015-05-301-1/+7
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* | PF - Fixed diagonal cuttingSafwatHalaby2015-05-301-5/+12
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* Fix commentstycho2015-05-281-9/+9
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* Fix warnings in cPathtycho2015-05-241-9/+9
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* Pathfinder - Bounding boxes and some tweaksSafwatHalaby2015-05-231-17/+100
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* Path recalculation improvementsSafwatHalaby2015-05-201-2/+10
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* Removed UniquePTR from PathFinderSafwatHalaby2015-05-191-17/+7
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* Pathfinder - approximated paths when original destination unreachableSafwatHalaby2015-05-171-24/+74
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* PathFinder uses UniquePtr for cell map.SafwatHalaby2015-05-161-7/+2
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* Revert "PathFinder - smart pointers"worktycho2015-05-151-2/+7
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* uniquePTRSafwatHalaby2015-05-151-7/+2
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* PF - Less calcs per tickwiseoldman952015-05-101-1/+1
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* Spaces in cPathwiseoldman952015-05-081-0/+1
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* Merge pull request #1949 from SafwatHalaby/burnworktycho2015-05-071-25/+0
|\ | | | | AI - Better shade cover
| * (duplicate) AI - Livestock escape fixed, water jumping fixedwiseoldman952015-05-061-25/+0
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* | Actually empty the open listworktycho2015-05-061-1/+1
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* PF - Swimming bugfixwiseoldman952015-05-061-3/+3
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* PF - Fixed mobs not reaching leaning playerwiseoldman952015-05-061-1/+7
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* Entity improvementsTiger Wang2015-05-041-40/+61
| | | | | | | | •Pathfinder improvements •Fixes #1217 •Fixes #1933 Merge remote-tracking branch 'SafwatHalaby/water2' into fixes
* PathFinder - Crash fix, chunks in parameters are now referenceswiseoldman952015-05-031-6/+4
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* PathFinding - Chunk querying optimization and improve cPath::IsSolidwiseoldman952015-05-021-41/+26
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* A* Pathfinding and better monster AIwiseoldman952015-05-011-0/+379