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anonymous/cuberite
1.14
5588-resources-encoding
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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path:
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src
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Mobs
/
Sheep.h
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Author
Files
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2017-08-30
Initial zombies
LogicParrot
1
-2
/
+0
2017-08-29
Implemented sheep, mooshroom, rabbit, chicken, pig, villager
LogicParrot
1
-8
/
+21
2017-08-24
whitespace cleanup
LogicParrot
1
-26
/
+26
2017-08-24
Minor changes (#3909)
mathiascode
1
-1
/
+1
2017-08-22
d
LogicParrot
1
-26
/
+26
2016-02-05
Bulk clearing of whitespace
LogicParrot
1
-1
/
+1
2015-12-13
sheep color inheritance
Gargaj
1
-0
/
+1
2015-11-23
change from single followable item to multiple
Gargaj
1
-1
/
+4
2015-01-11
Initial convertion of a_Dt to std::chrono
Tycho
1
-1
/
+1
2014-10-23
En masse NULL -> nullptr replace
Tiger Wang
1
-1
/
+1
2014-10-20
En masse NULL -> nullptr replace
Tiger Wang
1
-1
/
+1
2014-07-24
Removed redundant semicolons and re-added warning
archshift
1
-1
/
+1
2014-07-13
Changed comments.
Howaner
1
-3
/
+5
2014-07-01
Add doxy-comments.
Howaner
1
-1
/
+4
2014-06-30
Moved the random code to a function (cSheep::GenerateNaturalRandomColor())
Howaner
1
-4
/
+7
2014-06-28
Save IsSheared from Sheep.
Howaner
1
-0
/
+3
2014-06-28
Fix sheep color's, add shear sound.
Howaner
1
-1
/
+1
2014-01-29
Rewritten code.
tonibm19
1
-3
/
+3
2014-01-29
Now mobs follow you when holding their breed item
tonibm19
1
-1
/
+3
2014-01-25
Implemented sheeps eating grass.
STRWarrior
1
-0
/
+3
2013-11-24
Moved source to src
Alexander Harkness
1
-0
/
+0
2013-10-08
Initial Metadata Commit [SEE DESC]
Tiger Wang
1
-5
/
+11
2013-07-01
Rewritten entity-on-fire management ("forever on fire" bugs)
madmaxoft@gmail.com
1
-1
/
+1
2012-12-21
Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().
madmaxoft@gmail.com
1
-1
/
+1
2012-12-21
Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested)
madmaxoft@gmail.com
1
-6
/
+17
2012-09-23
Source files cleanup: Mobs-related files in a separate subfolder, renamed.
madmaxoft@gmail.com
1
-1
/
+1
2012-06-14
Attempt to bring sanity to newlines across systems.
cedeel@gmail.com
1
-17
/
+17
2012-06-06
Item-dropping code rewritten and centralized - now there's only one place to modify if we want to split or merge same-item drops: cWorld:SpawnItemPickups(). Also, mined blocks can now drop more items, and they recognize if they're being mined by the correct tool.
madmaxoft@gmail.com
1
-2
/
+5
2011-12-25
- Fixed Bug #99 -> Mobs no longer bother you in creative mode
lapayo94@gmail.com
1
-12
/
+5
2011-10-26
git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
admin@omencraft.com
1
-3
/
+3
2011-10-03
MCServer c++ source files
faketruth
1
-0
/
+21