summaryrefslogtreecommitdiffstats
path: root/src/Mobs/Skeleton.cpp (follow)
Commit message (Collapse)AuthorAgeFilesLines
* Skeletons should spawn with a bow in the hand.Howaner2014-07-181-0/+15
| | | Fixes #1184
* Bettered zombie and skeleton AITiger Wang2014-06-221-3/+2
| | | | * Fixed potential issues with skylight detection
* Nullify deleted pointers.archshift2014-06-191-0/+1
|
* Fixed deadlock when moving players to other worlds.Mattes D2014-06-081-1/+1
| | | | Fixes #1039, fixes #851
* Fixed projectile source filenames, indentationsarchshift2014-04-281-1/+1
|
* Moved cArrowEntity out of ProjectileEntity.harchshift2014-04-271-0/+1
|
* More fixes to get it to compile for me on Mac 10.9. Mostly just newline additions, but some of the unused variables were causing errors, so I wrapped them in #ifndef __APPLE__ calls, since I didn't know if they were going to be used in the future.Samuel Barney2014-03-251-1/+1
| | | | Also had to undefine TOLUA_TEMPLATE_BIND a couple of times.
* Fixed Formatting, Added DropChances and CanPickUpLoot attributes to MonstersTheJumper2014-02-231-2/+20
|
* Zombies and skeletons use AITiger Wang2014-01-251-4/+7
|
* Moved source to srcAlexander Harkness2013-11-241-0/+70