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path: root/src/Mobs/Slime.cpp (follow)
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* Apply tigerw's suggestion.KingCol132021-12-181-9/+8
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* Add delay to new slime spawns after slime death.Kingsley Collie2021-12-181-4/+13
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* Update entity sizesTiger Wang2021-04-121-2/+2
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* Replaced cpp14::make_unique<> with std::make_unique<>.Mattes D2020-08-011-1/+1
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* Using Super.Mattes D2020-04-161-3/+3
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* Add ambient mob sounds (#4521)Mat2020-03-221-0/+1
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* Fixed MSVC warnings (#4400)Mattes D2019-09-271-1/+1
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* Force all headers other than "Globals.h" to be included with relative paths (#4269)peterbell102018-08-291-2/+2
| | | | | | | Closes #4236 CMake now creates a header file in the build directory under the path "include/Globals.h" which just includes "src/Globals.h" with an absolute path. Then instead of adding "src/" to the include directories, it adds "include/". #include "Globals.h" still works by including the build generated file and any other src-relative path will not work.
* Changed entity ownership model to use smart pointersTiger Wang2017-08-071-2/+2
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* FastRandom rewrite (#3754)peterbell102017-06-131-3/+3
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* Updated sounds and effect IDs (#3422)mathiascode2017-02-151-8/+5
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* Bulk clearing of whitespaceLogicParrot2016-02-051-1/+1
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* fix cavespider poisoning even if attack is in cooldownGargaj2015-11-081-2/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | make attack function more responsive fix cavespider poisoning even if attack is in cooldown make attack function more responsive Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack code style fix cavespider poisoning even if attack is in cooldown make attack function more responsive fix cavespider poisoning even if attack is in cooldown make attack function more responsive Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack code style Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack Merge branch 'master' into cavespider-attack Merge branch 'master' into cavespider-attack fix cavespider poisoning even if attack is in cooldown make attack function more responsive fix cavespider poisoning even if attack is in cooldown make attack function more responsive Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack code style fix cavespider poisoning even if attack is in cooldown make attack function more responsive fix cavespider poisoning even if attack is in cooldown make attack function more responsive Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack code style Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack Merge branch 'master' into cavespider-attack Merge branch 'master' into cavespider-attack Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack
* Make -Werror disabling file onlytycho2015-05-191-1/+1
| | | | Ad fix a load of warnings
* GetSizeName of cSlime and cMagmaCube is now staticTristan2015-05-091-1/+1
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* Initial convertion of a_Dt to std::chronoTycho2015-01-111-1/+1
| | | | also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay
* En masse NULL -> nullptr replaceTiger Wang2014-10-231-1/+1
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* Fixed slime-related comments.madmaxoft2014-07-181-2/+2
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* Slime sizes are 1, 2 or 4 and not 1, 2 or 3.Howaner2014-07-181-2/+2
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* Split into more lines.Howaner2014-07-171-5/+9
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* Fixed many slime bugs.Howaner2014-07-171-1/+67
| | | | | | | - Fixed slime hurt/death sound - Added slime spawning on death. - Fixed the max health. - Fixed the attack damage. - Little slimes should not attack players.
* Fixed Formatting, Added DropChances and CanPickUpLoot attributes to MonstersTheJumper2014-02-231-2/+9
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* Moved source to srcAlexander Harkness2013-11-241-0/+29