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* Implement ranged attack for snow golems. Fix failed assertion (#5417)DarkoGNU2022-05-071-0/+37
| | | | | | | | | * Implement ranged attack for snow golemas. Fix failed assertion when stopping the server * Decrease snowball speed * Adjust accuracy for snow golems * Use a getter instead of m_World
* Update entity sizesTiger Wang2021-04-121-1/+1
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* Convert most calls to blocking GetHeight/GetBiomeAt to direct chunk accessesTiger Wang2021-01-111-6/+12
| | | | * Hopefully fixes #5094
* Fixed snow golems and added documentation to damage type and added damage type for damage from environment to mobs (#4877)12xx122020-09-171-1/+1
| | | | | | | | | | | * made snow golems not crashing the server anymore * changed damage type to environment * updated damage in API dopcumentation and changed enderman damage type * removed incidental d in the code Co-authored-by: 12xx12 <12xx12100@gmail.com>
* Using Super.Mattes D2020-04-161-2/+2
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* Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)Mattes D2020-04-031-0/+1
| | | | | | | | | The BlockID.h file was removed from Globals.h and renamed to BlockType.h (main change) The BlockInfo.h file was removed from Globals.h (main change) The ENUM_BLOCK_ID and ENUM_ITEM_ID enum names were replaced with ENUM_BLOCK_TYPE and ENUM_ITEM_TYPE (cosmetics) The various enums, such as eDimension, eDamageType and eExplosionSource were moved from BlockType.h to Defines.h, together with the helper functions for converting between them and strings (StringToDimension et al.) (minor) Many inline functions were moved from headers to their respective cpp files, so that BlockType.h could be included only into the cpp file, rather than the header. That broke our tests a bit, since they pick bits and pieces out of the main code and provide stubs for the rest; they had to be re-stubbed and re-verified. eMonsterType values are no longer tied to E_ITEM_SPAWN_EGG_META_* values
* Add ambient mob sounds (#4521)Mat2020-03-221-1/+1
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* Updated sounds and effect IDs (#3422)mathiascode2017-02-151-1/+1
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* Entities now bail out of ticks if destroyed (#3363)LogicParrot2016-09-031-0/+5
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* Silenced and fixed many warning messages across multiple files.Samuel Barney2015-07-291-4/+4
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* Initial convertion of a_Dt to std::chronoTycho2015-01-111-1/+1
| | | | also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay
* Fixed reported parentheses around comparisons.Mattes D2014-12-051-1/+1
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* Style: Normalized to no spaces before closing parenthesis.madmaxoft2014-07-211-1/+1
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* g_BlockXXX => cBlockInfo::XXXandrew2014-03-011-1/+1
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* Fixed Formatting, added compiler warning suppressing methods, fixed commentsTheJumper2014-02-241-0/+1
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* Fixed Formatting, Added DropChances and CanPickUpLoot attributes to MonstersTheJumper2014-02-231-1/+1
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* Increased Type safety of BiomesTycho2014-02-031-1/+1
| | | | | Changed a number of funcictions from using integers to store biomes to using EMCSBiome Note that switching from an int to an Enum is a non-breaking chang to the lua bindings
* Fixed bug where snowgolems could replace non-solid blocks to snow blocks.STRWarrior2013-12-221-1/+3
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* Snow golems die in hot biomes and leave a snow trail.STRWarrior2013-12-221-0/+17
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* Moved source to srcAlexander Harkness2013-11-241-0/+26