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2015-01-11Initial convertion of a_Dt to std::chronoTycho1-1/+1
also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay
2014-09-26Removed more unessicary includesTycho1-1/+1
2014-07-24Removed redundant semicolons and re-added warningarchshift1-1/+1
2014-07-17Normalized comments.madmaxoft1-3/+2
This was mostly done automatically and then visually inspected for obvious errors. All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
2014-04-26Add entity invulnerableHowaner1-1/+1
2014-03-25Minor fixesandrew1-1/+1
2014-01-28Renamed Farmer functions and added doxycommentsSTRWarrior1-6/+13
2014-01-27Villager: Few more comments.STRWarrior1-1/+1
2014-01-27CleanupSTRWarrior1-3/+7
Most code in Tick is now split up in different functions.
2014-01-27Added GetCropsPos and DidFindCrops functions.STRWarrior1-0/+6
2014-01-27Villagers: Farmers now replant the crops.STRWarrior1-0/+1
2014-01-27Villagers: Farmers can also harvest carrots and potatoes.STRWarrior1-0/+1
2014-01-27Makes farmers farm crops.STRWarrior1-0/+5
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-10-13Eight round of fixesTiger Wang1-6/+7
* Changed IsA() to *long if statement* - Removed deprecated values in Entity.h - to blazes with the plugins! * Renamed villager type enumerations to be LESS SHOUTY and more vt-y + Use vtMax for World.cpp testificate spawning
2013-10-11Fifth round of fixesTiger Wang1-2/+13
* Enumerated Villager spawning
2013-10-08Initial Metadata Commit [SEE DESC]Tiger Wang1-1/+9
+ Pigs, Minecarts, Sheep, Skeletons, Slimes, Villagers, Wolves, and Horses have metadata + Base code on taming wolves, shearing sheep, and taming horses + Sheep and horses have different colours when spawned
2013-07-29Changed everyting to Unix line endings.Alexander Harkness1-23/+23
2012-12-21Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().madmaxoft@gmail.com1-1/+1
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1090 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-21Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested)madmaxoft@gmail.com1-5/+14
http://forum.mc-server.org/showthread.php?tid=625 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1087 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-19Added spawn eggs with mobs (patch committed by Luksor)madmaxoft@gmail.com1-14/+14
git-svn-id: http://mc-server.googlecode.com/svn/trunk@979 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-23Source files cleanup: Mobs-related files in a separate subfolder, renamed.madmaxoft@gmail.com1-1/+1
git-svn-id: http://mc-server.googlecode.com/svn/trunk@883 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-14Attempt to bring sanity to newlines across systems.cedeel@gmail.com1-14/+14
git-svn-id: http://mc-server.googlecode.com/svn/trunk@606 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-12-25- Fixed Bug #99 -> Mobs no longer bother you in creative modelapayo94@gmail.com1-12/+5
- refactored many things in the Monster system git-svn-id: http://mc-server.googlecode.com/svn/trunk@112 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-10-03MCServer c++ source filesfaketruth1-0/+21
git-svn-id: http://mc-server.googlecode.com/svn/trunk@3 0a769ca7-a7f5-676a-18bf-c427514a06d6