summaryrefslogtreecommitdiffstats
path: root/src/Mobs/Zombie.cpp (follow)
Commit message (Collapse)AuthorAgeFilesLines
* Add BurnsInDaylight to Lua API and Monsters.ini (#4295)Muhammad Kaisar Arkhan2018-09-241-1/+0
| | | | | | | | | | | | | * Monster.h: Export SetBurnsInDaylight This commit also adds BurnsInDaylight to check if the Monster burns in daylight or not. Closes https://github.com/cuberite/cuberite/issues/4294 * MonsterConfig.cpp: Add BurnsInDaylight Closes https://github.com/cuberite/cuberite/issues/4294
* Updated sounds and effect IDs (#3422)mathiascode2017-02-151-1/+1
|
* Make -Werror disabling file onlytycho2015-05-191-1/+1
| | | | Ad fix a load of warnings
* AI - Better daylight handlingwiseoldman952015-05-021-24/+0
|
* A* Pathfinding and better monster AIwiseoldman952015-05-011-6/+7
|
* En masse NULL -> nullptr replaceTiger Wang2014-10-231-1/+1
|
* Monster fixesTiger Wang2014-07-181-1/+1
| | | | | * Fixes #1203 * Fixes #627
* Bettered zombie and skeleton AITiger Wang2014-06-221-3/+2
| | | | * Fixed potential issues with skylight detection
* Fixed Formatting, Added DropChances and CanPickUpLoot attributes to MonstersTheJumper2014-02-231-3/+13
|
* Zombies and skeletons use AITiger Wang2014-01-251-5/+8
|
* Fixed the rest of constructor reorders.madmaxoft2013-12-201-2/+2
|
* Sorted a few constructors to remove warnings.madmaxoft2013-12-201-3/+6
|
* Moved source to srcAlexander Harkness2013-11-241-0/+47