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* Zombies and skeletons use AITiger Wang2014-01-252-9/+15
* Miscellaneous improvementsTiger Wang2014-01-242-18/+13
* Changed a condition to IsGameModeTiger Wang2014-01-241-2/+1
* Made wolves compatible with new AI codeTiger Wang2014-01-242-11/+26
* Monsters no longer check for direct line of sightTiger Wang2014-01-241-10/+2
* Large reworking of mob code [SEE DESC]Tiger Wang2014-01-246-232/+324
* Implemented creeper abilitiesTiger Wang2014-01-242-2/+50
* Removed obsoleted functionsTiger Wang2014-01-161-1/+1
* Merge branch 'fixes&features' of git://github.com/tonibm19/MCServermadmaxoft2013-12-251-0/+6
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| * Some fixes (SEE DESC)tonibm192013-12-231-0/+6
* | Preliminary mobile entity savingTiger Wang2013-12-251-1/+2
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* Fixed bug where snowgolems could replace non-solid blocks to snow blocks.STRWarrior2013-12-221-1/+3
* Snow golems die in hot biomes and leave a snow trail.STRWarrior2013-12-222-0/+18
* EnderDragons and SnowGolems are able to spawn.STRWarrior2013-12-221-0/+2
* Merge branch 'master' into cmakeTycho Bickerstaff2013-12-215-17/+21
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| * Fixed the rest of constructor reorders.madmaxoft2013-12-201-2/+2
| * Sorted a few constructors to remove warnings.madmaxoft2013-12-205-17/+21
* | Merge branch 'master' into cmakeTycho Bickerstaff2013-12-201-1/+1
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| * Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT).madmaxoft2013-12-201-1/+1
* | moved mobs to globsTycho Bickerstaff2013-12-111-1/+5
* | Merge branch 'master' into cmakeTycho Bickerstaff2013-12-111-0/+6
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| * Fixed not getting XP from mobs.STRWarrior2013-12-141-0/+6
* | more cmakeTycho Bickerstaff2013-12-101-0/+7
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* Merge remote-tracking branch 'origin/master' into foldermove2Alexander Harkness2013-11-261-0/+55
* Merge remote-tracking branch 'origin/master' into foldermove2Alexander Harkness2013-11-241-2/+2
* Moved source to srcAlexander Harkness2013-11-2465-0/+3488