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2015-05-24Made -Weverything an error.tycho1-2/+2
2014-10-23Merged IniFile into main MCS sources.Mattes D1-1/+1
2014-10-23En masse NULL -> nullptr replaceTiger Wang1-1/+1
2014-10-20En masse NULL -> nullptr replaceTiger Wang1-1/+1
2014-07-21Style: Normalized to no spaces before closing parenthesis.madmaxoft1-1/+1
2014-06-19Nullify deleted pointers.archshift1-0/+1
2014-04-23Renamed getter and setter for IsFireproof.archshift1-1/+1
2014-04-23Added IsFireproof hook for monsters.iniarchshift1-0/+3
2014-01-24Large reworking of mob code [SEE DESC]Tiger Wang1-10/+10
+ Implemented better pathfinding - Removed lots of unused variables, functions, etc. * Changed some variable types * Other miscellaneous fixes, and also completes the previous PRs
2013-11-26Fixed loads more of them.Alexander Harkness1-1/+1
2013-11-24Attempt to fix compilationTiger Wang1-2/+1
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-10-25cIniFile: Renamed functions to make meaning more explicit.madmaxoft1-2/+2
For example KeyComment() -> GetKeyComment() / AddKeyComment()
2013-10-25cIniFile doesn't store filename internally anymore.madmaxoft1-2/+2
2013-07-07Mobs are assigned MaxHealth from monsters.ini; reading monsters.ini doesn't need settings.ini values anymore.madmaxoft@gmail.com1-34/+22
Fixes FS #409. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1662 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-22Reduced most mobs' constructors to oneliners by passing parameters to superclassesmadmaxoft@gmail.com1-18/+20
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1095 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-24Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com1-1/+1
git-svn-id: http://mc-server.googlecode.com/svn/trunk@887 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-23Source files cleanup: Mobs-related files in a separate subfolder, renamed.madmaxoft@gmail.com1-1/+1
git-svn-id: http://mc-server.googlecode.com/svn/trunk@883 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-14Attempt to bring sanity to newlines across systems.cedeel@gmail.com1-114/+114
git-svn-id: http://mc-server.googlecode.com/svn/trunk@606 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-10Fixed a few obsoleted functionsmadmaxoft@gmail.com1-8/+0
git-svn-id: http://mc-server.googlecode.com/svn/trunk@397 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-17Lots of logging addedmadmaxoft@gmail.com1-3/+2
git-svn-id: http://mc-server.googlecode.com/svn/trunk@282 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-16cWorldGenerator speedup - doesn't call GetChunk() anymore, not queueing the chunk it's generating to be loaded recursively.madmaxoft@gmail.com1-1/+1
cChunk fix - setting a block to the same value doesn't mark chunk dirty (resulted in un-unloadable chunks) git-svn-id: http://mc-server.googlecode.com/svn/trunk@279 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-08cMonsterConfig: removed excessive loggingmadmaxoft@gmail.com1-43/+62
git-svn-id: http://mc-server.googlecode.com/svn/trunk@246 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-01Introducing StringUtils - the place to be if you are a generic string routine :) No more sprintf()!madmaxoft@gmail.com1-2/+4
git-svn-id: http://mc-server.googlecode.com/svn/trunk@209 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-01-29VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization.madmaxoft@gmail.com1-3/+8
git-svn-id: http://mc-server.googlecode.com/svn/trunk@188 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-12-29- Animals burn now when moving into lava or firelapayo94@gmail.com1-1/+1
- Monster health is now working properly git-svn-id: http://mc-server.googlecode.com/svn/trunk@157 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-12-28- Implemented Drops from Burning animalslapayo94@gmail.com1-0/+4
- added right monster health and attack strength - refactored the Pawn/Monster/Player class a little bit - changed some namings to fit the style git-svn-id: http://mc-server.googlecode.com/svn/trunk@140 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-12-25- Fixed a critical bug, which caused players to not getting spawned on the others clientlapayo94@gmail.com1-84/+84
- corrected newline in cMonsterConfig (VS did :D) git-svn-id: http://mc-server.googlecode.com/svn/trunk@110 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-10-03MCServer c++ source filesfaketruth1-0/+93
git-svn-id: http://mc-server.googlecode.com/svn/trunk@3 0a769ca7-a7f5-676a-18bf-c427514a06d6