Commit message (Collapse) | Author | Age | Files | Lines | |
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* | MoveToWorld must always be provided a world | Tiger Wang | 2020-04-18 | 1 | -2/+2 |
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* | Only store IDs across ticks | Tiger Wang | 2020-04-18 | 1 | -3/+6 |
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* | Use clang-tidy to check more code conventions (#4214) | Bond-009 | 2018-05-06 | 1 | -2/+2 |
| | | | | | | | * Create clang-tidy.sh * Add clang-tidy to circle.yml * Fixed some naming violations Fixes #4164 | ||||
* | Remove double includes part 2 (#3890) | peterbell10 | 2017-08-03 | 1 | -1/+0 |
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* | Prevent Nether teleportation loops | LogicParrot | 2016-04-04 | 1 | -1/+1 |
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* | Work on NetherPortalScanner. Setup portal scanner to reset PortalCooldown. Changed where player is spawned. Added a_InitSpawn flag to CreateAndInitializeWorld. | Lane Kolbly | 2015-06-13 | 1 | -1/+1 |
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* | Implemented nether portal scanning code. | Lane Kolbly | 2015-06-10 | 1 | -0/+75 |