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anonymous/cuberite
1.14
BlockFixes
BoundingBox
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Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
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LuaStateParamsRead
LuaWebControllers
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Pickups
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ProtocolRefactor
SeeBackup
Sponge
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alwaysTicked
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biomal-bedrock-shape
books
callbacks
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A lightweight, fast and extensible game server for Minecraft
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Noise
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Noise.cpp
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2014-11-18
Moved all Noise-related files into a separate folder.
Mattes D
1
-24
/
+0
2014-11-18
Refactored cRidgedNoise into a separate template.
Mattes D
1
-170
/
+1
2014-11-17
Added cOctavedNoise template.
Mattes D
1
-174
/
+0
2014-11-17
Fixed include path.
Mattes D
1
-1
/
+1
2014-11-17
Added cImprovedNoise implementation.
Mattes D
1
-5
/
+269
2014-10-23
En masse NULL -> nullptr replace
Tiger Wang
1
-8
/
+8
2014-08-21
Added initializers for class members.
Mattes D
1
-0
/
+5
2014-07-21
Style: Normalized to no spaces before closing parenthesis.
madmaxoft
1
-29
/
+29
2014-07-19
Code style: Fixed braces on separate lines.
madmaxoft
1
-4
/
+8
2014-07-17
Normalized comments.
madmaxoft
1
-7
/
+7
2014-07-17
Fixed basic whitespace problems.
madmaxoft
1
-25
/
+25
2014-06-19
Nullify deleted pointers.
archshift
1
-0
/
+4
2014-06-10
Fixed clang warnings about abs() in Noise.cpp.
madmaxoft
1
-2
/
+2
2014-06-10
Fixed gcc compilation.
madmaxoft
1
-2
/
+2
2014-06-09
Added cRidgedMultiNoise, fixed cPerlinNoise.
madmaxoft
1
-1
/
+169
2014-05-09
Fixed MSVC 64-bit build warnings.
Mattes D
1
-1
/
+1
2014-05-08
Fixed MSVC 64-bit build warnings.
Mattes D
1
-1
/
+1
2014-04-27
Fixes to uninitallsed array access in Noise.cpp
Tycho
1
-0
/
+2
2014-04-25
Should fix CIDs 43631, 43632 and 43633
jfhumann
1
-0
/
+2
2014-04-18
Did some static analysis, fixed some bugs and optimized a lot of code
jfhumann
1
-9
/
+13
2014-04-04
Changed cNoise seed to signed.
madmaxoft
1
-1
/
+1
2014-03-14
Fixed a couple of missing defs
Tycho
1
-8
/
+0
2013-12-20
Fixed clang warnings in Noise.cpp.
madmaxoft
1
-20
/
+20
2013-11-24
Moved source to src
Alexander Harkness
1
-0
/
+0
2013-05-15
Moved noise debugging into the Noise.* files
madmaxoft@gmail.com
1
-0
/
+83
2013-05-15
Fixed 2D linear upscale to compile on Linux, added a test for it.
madmaxoft@gmail.com
1
-1
/
+1
2013-05-12
Renamed linear interpolation from Noise.h to a more proper LinearUpscale and moved it to a separate file.
madmaxoft@gmail.com
1
-50
/
+0
2013-05-11
Noise: Fixed optimized Cubic noise calculation
madmaxoft@gmail.com
1
-1
/
+64
2013-05-09
Noise: Added an efficient 3D cubic noise generation
madmaxoft@gmail.com
1
-0
/
+252
2013-04-22
Noise: Implemented 2D Perlin noise, removed unused parameters.
madmaxoft@gmail.com
1
-7
/
+138
2013-04-17
Noise: removed the unused SSE branches and unused interpolation methods. Removed the Noise.inc file.
madmaxoft@gmail.com
1
-307
/
+115
2013-04-16
Implemented the new cCubicNoise in 2D
madmaxoft@gmail.com
1
-9
/
+296
2012-09-24
Source files cleanup: The rest of the files renamed.
madmaxoft@gmail.com
1
-2
/
+2
2012-07-29
DistortedVoronoi BiomeGen now uses 4x4 linear interpolation for distortion, 50 % speed increase in the chunk generator with a hardly noticeable change in biome shapes.
madmaxoft@gmail.com
1
-1
/
+73
2012-06-14
Attempt to bring sanity to newlines across systems.
cedeel@gmail.com
1
-304
/
+304
2012-02-22
Noise function optimization (chunk generation now about 1.5x faster :)
madmaxoft@gmail.com
1
-7
/
+14
2012-01-29
VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization.
madmaxoft@gmail.com
1
-0
/
+7
2011-12-26
Made some functions in cChunk and cNoise inline, this should significantly increase chunk generation speed
faketruth
1
-43
/
+11
2011-10-25
Using SSE instructions for noise (terrain generation)
faketruth
1
-0
/
+70
2011-10-03
MCServer c++ source files
faketruth
1
-0
/
+253