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:
anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
serverTick
spawning
threading
A lightweight, fast and extensible game server for Minecraft
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path:
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/
src
/
OSSupport
/
NetworkSingleton.h
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*
Removed unneeded includes (#3902)
Lukas Pioch
2017-08-06
1
-1
/
+0
*
Remove double includes part 2 (#3890)
peterbell10
2017-08-03
1
-1
/
+0
*
Remove smart pointer macros
peterbell10
2017-07-21
1
-2
/
+2
*
NetworkSingleton: Fixed a throw warning in VS2017. (#3792)
Mattes D
2017-06-22
1
-1
/
+1
*
Replace evdns with getaddrinfo and getnameinfo (#3766)
peterbell10
2017-06-15
1
-35
/
+8
*
Self tests (#3242)
Mattes D
2016-06-26
1
-1
/
+1
*
cNetwork: Fixed possible hang when terminating immediately after init.
Mattes D
2016-06-18
1
-0
/
+8
*
Fixed and improved restarting
Tiger Wang
2015-08-20
1
-5
/
+6
*
NetworkSingleton: LibEvent thread is joined properly on server exit.
Mattes D
2015-02-18
1
-3
/
+3
*
Added network termination called at app exit.
Mattes D
2015-01-27
1
-1
/
+10
*
cNetwork: Fixed race conditions with lookups; proper shutdown.
Mattes D
2015-01-22
1
-27
/
+17
*
cNetwork: Split the main cpp file into several files.
Mattes D
2015-01-22
1
-0
/
+6
*
cNetwork: Split cNetworkSingleton to a separate file.
Mattes D
2015-01-22
1
-0
/
+138