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anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
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Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
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alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
daylightgrowth
dumpinfo-plugin-folder
endgen
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fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
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serverTick
spawning
threading
A lightweight, fast and extensible game server for Minecraft
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src
/
OSSupport
/
SocketThreads.cpp
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Author
Files
Lines
2014-01-19
Rewritten SocketThreads for proper shutdown scenario.
madmaxoft
1
-121
/
+115
2014-01-19
SocketThreads: Removed unused code.
madmaxoft
1
-51
/
+0
2013-11-24
Moved source to src
Alexander Harkness
1
-0
/
+0
2013-03-05
IPv6 support: fixed IP string getting on accept()
madmaxoft
1
-1
/
+1
2013-03-05
Fixed logic in socketthreads connecting
madmaxoft@gmail.com
1
-2
/
+2
2013-03-05
IPv6 support + removed cTCPLink from Lua API
madmaxoft@gmail.com
1
-9
/
+5
2013-03-04
Starting an IPv6 support / cSocket rewrite
madmaxoft@gmail.com
1
-5
/
+1
2012-11-22
SocketThreads fixes for crashes reported in FS #272
madmaxoft@gmail.com
1
-2
/
+4
2012-09-29
SocketThread: clients aren't double-removed anymore.
madmaxoft@gmail.com
1
-21
/
+0
2012-09-25
Sockets are now owned by SocketThreads instead of ClientHandle (FS #246 and FS #247)
madmaxoft@gmail.com
1
-55
/
+44
2012-09-23
Source files cleanup: OSSupport-related files in a separate subfolder, renamed.
madmaxoft@gmail.com
1
-2
/
+1
2012-08-27
Cut out all packet handling to a separate cProtocol descendant
madmaxoft@gmail.com
1
-2
/
+1
2012-08-24
Removed packet includes where they're not needed
madmaxoft@gmail.com
1
-1
/
+0
2012-07-18
SocketThreads: hopefully fixed MacOSX failure with client ping crashing the server
madmaxoft@gmail.com
1
-1
/
+2
2012-06-14
Attempt to bring sanity to newlines across systems.
cedeel@gmail.com
1
-715
/
+715
2012-03-19
SocketThreads: proper thread finishing sequence (doesn't trigger AppVerifier checks :)
madmaxoft@gmail.com
1
-0
/
+9
2012-03-10
Fixed *nix threading issue;
madmaxoft@gmail.com
1
-3
/
+4
2012-02-26
Attempt at fixing crashes with disconnecting players
madmaxoft@gmail.com
1
-1
/
+2
2012-02-26
Extended SocketThreads for writing support (unusable in cClientHandle due to too many deadlock possibilities)
madmaxoft@gmail.com
1
-23
/
+186
2012-02-20
Using own ASSERT() that logs to file
faketruth
1
-7
/
+7
2012-02-13
Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it.
madmaxoft@gmail.com
1
-3
/
+15
2012-02-08
cSocketThreads plugged in for cClientHandle reading. Sending still kept the old way. Please help me test this commit thoroughly, this is a change that can break on subtleties.
madmaxoft@gmail.com
1
-38
/
+95
2012-02-07
cSocket: final localhost fix - made it a function (forgotten file)
madmaxoft@gmail.com
1
-3
/
+3
2012-02-07
cSocketThreads initial commit. Not yet tested and not yet integrated
madmaxoft@gmail.com
1
-0
/
+472