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* cIsThread: Reset m_ShouldTerminate after the thread has stopped (#4258)peterbell102018-07-221-2/+1
| | | | | This allows threads to be restarted after stopping. Fixes #4257
* Update mbedtls to 2.5.1 (#3964)peterbell102017-08-301-1/+1
| | | | | | | | | | | | | | | | | | | | | | * Renaming changes: * macro prefix "POLARSSL" -> "MBEDTLS" * functions now prefixed with "mbedtls_" * rename PolarSSL++ -> mbedTLS++ * rename polarssl submodule * Use mbedtls' AES-CFB8 implementation. * Add cSslConfig to wrap mbedtls_ssl_config * Update cTCPLink and cBlockingSslClientSocket to use cSslConfig * Use cSslConfig in cHTTPServer * Use cSslConfig for cMojangAPI::SecureRequest * CI Fixes * Set -fomit-frame-pointer on the right target
* Add cUUID class (#3871)peterbell102017-08-251-4/+9
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* Bulk clearing of whitespaceLogicParrot2016-02-051-1/+1
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* Namechange to CuberiteMattes D2015-09-251-2/+2
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* Added Equifax root CA.Mattes D2015-05-211-0/+8
| | | | | | Fixes #2076. Closes #2081. Ref.: #2072.
* Initial implementation of IniFile overloadingtycho2015-05-161-6/+6
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* Merged IniFile into main MCS sources.Mattes D2014-10-231-1/+1
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* cMojangAPI: Added UUID-to-Name lookup.madmaxoft2014-08-031-2/+2
| | | | Also fixed the bindings, now all functions are static-like.
* MojangAPI: Implemented UUID shortening and dashing.madmaxoft2014-07-301-10/+1
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* Added a cMojangAPI class for PlayerName -> UUID lookups, with cache.madmaxoft2014-07-301-211/+5
| | | | The cache is persisted into a SQLite DB file on server shutdown.
* cAuthenticator: Added GetUUIDsFromPlayerNames().madmaxoft2014-07-281-3/+96
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* Authenticator.cpp: Killed a global destructor warningarchshift2014-07-191-53/+56
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* Basic style fixes.madmaxoft2014-07-171-1/+1
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* Function renameTiger Wang2014-07-161-2/+2
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* Unified functionsTiger Wang2014-07-161-28/+23
| | | | Thanks @Howaner!
* Store properties as Json::ValueTiger Wang2014-07-161-5/+10
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* Player properties are now retrievedTiger Wang2014-07-141-101/+180
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* Implemented trapped chests & othersTiger Wang2014-07-071-2/+2
| | | | | | | + Added trapped chests * Fixed a bunch of bugs in the redstone simulator concerning wires and repeaters * Other potential bugfixes
* Hotfixed Chunked transfer encoding in Yggdrasil.madmaxoft2014-05-031-1/+1
| | | | By using HTTP/1.0, we're disabling the support for the Chunked encoding on the server. This is a hotfix for #979, a proper parser implementation is still needed.
* Removed the unused cBlockingTCPLink class.madmaxoft2014-04-301-1/+0
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* Removed unneeded #includes.madmaxoft2014-04-291-6/+0
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* Added the G1 root cert.madmaxoft2014-04-281-2/+29
| | | | Now the authenticator finally works.
* Rewritten cAuthenticator to use the new PolarSSL++ wrapper classes.madmaxoft2014-04-271-91/+45
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* Authenticator uses some C++ SSL objects.madmaxoft2014-04-241-19/+40
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* Merge remote-tracking branch 'origin/master' into fixesjfhumann2014-04-181-3/+4
| | | | | | | | Conflicts: src/Authenticator.cpp src/ClientHandle.cpp src/Entities/Minecart.cpp src/Protocol/Protocol17x.cpp
* Implemented the 1.7.6 protocol and authenticator.madmaxoft2014-04-141-80/+67
| | | | Server works both in online and offline modes with 1.7.9.
* Fixed mistakedaniel09162014-04-131-1/+1
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* Fixed Error?daniel09162014-04-131-2/+2
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* Code Updatedaniel09162014-04-131-4/+5
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* Added Yggdrasil Authentication Systemdaniel09162014-04-131-0/+325
Code by Howaner. Fixes/Changes by me.