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path: root/src/Protocol/MojangAPI.cpp (follow)
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* MojangAPI: Fixed PlayerNameToUUID().madmaxoft2014-08-041-1/+1
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* Refactored case-conversion functions.madmaxoft2014-08-041-30/+22
| | | | StrToLower() returns a modified copy of the string, InPlaceLowercase() modifies the string in-place.
* cMojangAPI: Added UUID-to-Name lookup.madmaxoft2014-08-031-42/+341
| | | | Also fixed the bindings, now all functions are static-like.
* Added cMojangAPI:GetUUIDFromPlayerName().madmaxoft2014-08-031-0/+28
| | | | This is a simpler way to ask for a single name -> uuid conversion.
* Removed trailing whitespace.madmaxoft2014-07-311-2/+2
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* MojangAPI: Moved the settings to a separate ini section.madmaxoft2014-07-311-2/+2
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* MojangAPI: Added a UseCachedOnly param to GetUUIDsFromPlayerNames().madmaxoft2014-07-311-2/+5
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* MojangAPI: Renamed cache file to MojangAPI.sqlite.madmaxoft2014-07-301-2/+2
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* MojangAPI: Clarified the UUID conversion code.madmaxoft2014-07-301-2/+13
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* MojangAPI: Implemented UUID shortening and dashing.madmaxoft2014-07-301-7/+27
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* Added a cMojangAPI class for PlayerName -> UUID lookups, with cache.madmaxoft2014-07-301-0/+446
The cache is persisted into a SQLite DB file on server shutdown.