Commit message (Collapse) | Author | Files | Lines | ||
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2019-09-10 | Protocol: Use logical outgoing packet types. | Mattes D | 1 | -184/+0 | |
2018-07-23 | recover hotbar selected slot after reconnect (#4249) | changyong guo | 1 | -0/+3 | |
1. implement protocol message SendHeldItemChange 2. add save / load inventory equipped item slot in JSON 3. send held item slot message after player connect to server Fixes #4189 | |||||
2018-02-05 | Deal with covered switches consistently (#4161) | peterbell10 | 1 | -5/+1 | |
* Fixes a number of "<function>: not all control paths return a value" warnings on MSVC. * Introduces the UNREACHABLE global macro and uses it instead of conditionally compiled switch defaults. * Move cNBTParseErrorCategory from FastNBT.h into FastNBT.cpp to prevent bad calls to message() | |||||
2017-10-16 | Fixed FreeBSD build (#4061) | Bond-009 | 1 | -2/+5 | |
2017-09-02 | GetPacketID for protocol packet IDs (#3977) | Lane Kolbly | 1 | -0/+182 | |
* Added GetPacketId method to protocol, implemented for all protocols. * Moved GetPacketID methods into a single file, alpha-sorted. * Fixed 1.12.1 HandlePacket switch statement. * Added SendLogin to the GetPacketId framework. * Added SpawnObject to GetPacketId framework. * Added missing sendEntityEquipment packet ID update for 1.12.1 * Added LeashEntity packet ID change to 1.12.1 * Alphabetized packet enum, added SpawnGlobalEntity to GetPacketId framework * Fixed clang errors * Indented cases, expanded comment for GetPacketId * Changed dyslexic comment. |