Commit message (Collapse) | Author | Age | Files | Lines | |
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* | recover hotbar selected slot after reconnect (#4249) | changyong guo | 2018-07-23 | 1 | -0/+3 |
| | | | | | | | 1. implement protocol message SendHeldItemChange 2. add save / load inventory equipped item slot in JSON 3. send held item slot message after player connect to server Fixes #4189 | ||||
* | Deal with covered switches consistently (#4161) | peterbell10 | 2018-02-05 | 1 | -5/+1 |
| | | | | | | | * Fixes a number of "<function>: not all control paths return a value" warnings on MSVC. * Introduces the UNREACHABLE global macro and uses it instead of conditionally compiled switch defaults. * Move cNBTParseErrorCategory from FastNBT.h into FastNBT.cpp to prevent bad calls to message() | ||||
* | Fixed FreeBSD build (#4061) | Bond-009 | 2017-10-16 | 1 | -2/+5 |
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* | GetPacketID for protocol packet IDs (#3977) | Lane Kolbly | 2017-09-02 | 1 | -0/+182 |
* Added GetPacketId method to protocol, implemented for all protocols. * Moved GetPacketID methods into a single file, alpha-sorted. * Fixed 1.12.1 HandlePacket switch statement. * Added SendLogin to the GetPacketId framework. * Added SpawnObject to GetPacketId framework. * Added missing sendEntityEquipment packet ID update for 1.12.1 * Added LeashEntity packet ID change to 1.12.1 * Alphabetized packet enum, added SpawnGlobalEntity to GetPacketId framework * Fixed clang errors * Indented cases, expanded comment for GetPacketId * Changed dyslexic comment. |