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* Fixed deadlock when moving players to other worlds.Mattes D2014-06-081-2/+2
* Merge pull request #909 from jfhumann/fixesMattes D2014-04-221-7/+10
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| * Did some static analysis, fixed some bugs and optimized a lot of codejfhumann2014-04-181-7/+10
* | Allow 1.6.4 Forge clients to log in.Mattes D2014-04-211-0/+19
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* Fixed 1.6.4 client crash on composite chat messages.madmaxoft2014-04-061-0/+13
* More Clang warning fixes in the protocols.madmaxoft2014-04-041-4/+4
* Rewritten player speeds to be relative unit-less.madmaxoft2014-03-201-2/+2
* Adjusted style of switch/caseJan-Fabian Humann2014-03-091-15/+5
* Changed if-else to switch-caseJan-Fabian Humann2014-03-081-13/+11
* Split cClientHandle::HandleEntityAction() into three seperate functions HandleEntityCrouch, HandleEntityLeaveBed and HandleEntitySprinting.Jan-Fabian Humann2014-03-081-1/+22
* Moved source to srcAlexander Harkness2013-11-241-0/+268