Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Rewritten player speeds to be relative unit-less. | madmaxoft | 2014-03-20 | 1 | -2/+2 |
| | | | | Value of 1 means "default speed", 2 means "double the speed", 0.5 means "half the speed". This allows for easier plugins and is more future-proof. | ||||
* | Adjusted style of switch/case | Jan-Fabian Humann | 2014-03-09 | 1 | -15/+5 |
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* | Changed if-else to switch-case | Jan-Fabian Humann | 2014-03-08 | 1 | -13/+11 |
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* | Split cClientHandle::HandleEntityAction() into three seperate functions HandleEntityCrouch, HandleEntityLeaveBed and HandleEntitySprinting. | Jan-Fabian Humann | 2014-03-08 | 1 | -1/+22 |
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* | Moved source to src | Alexander Harkness | 2013-11-24 | 1 | -0/+268 |